/
allocation.pb.go
579 lines (512 loc) · 24.1 KB
/
allocation.pb.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
// Copyright 2020 Google LLC All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This code was autogenerated. Do not edit directly.
// Code generated by protoc-gen-go. DO NOT EDIT.
// source: proto/allocation/v1alpha1/allocation.proto
package v1alpha1
import (
fmt "fmt"
proto "github.com/golang/protobuf/proto"
math "math"
_ "google.golang.org/genproto/googleapis/api/annotations"
context "golang.org/x/net/context"
grpc "google.golang.org/grpc"
)
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package
type AllocationRequest_SchedulingStrategy int32
const (
AllocationRequest_Packed AllocationRequest_SchedulingStrategy = 0
AllocationRequest_Distributed AllocationRequest_SchedulingStrategy = 1
)
var AllocationRequest_SchedulingStrategy_name = map[int32]string{
0: "Packed",
1: "Distributed",
}
var AllocationRequest_SchedulingStrategy_value = map[string]int32{
"Packed": 0,
"Distributed": 1,
}
func (x AllocationRequest_SchedulingStrategy) String() string {
return proto.EnumName(AllocationRequest_SchedulingStrategy_name, int32(x))
}
func (AllocationRequest_SchedulingStrategy) EnumDescriptor() ([]byte, []int) {
return fileDescriptor_allocation_9892d53012fc2ae8, []int{0, 0}
}
// The allocation state
type AllocationResponse_GameServerAllocationState int32
const (
AllocationResponse_Unknown AllocationResponse_GameServerAllocationState = 0
// Allocated is for successful allocation
AllocationResponse_Allocated AllocationResponse_GameServerAllocationState = 1
// UnAllocated is for unsuccessful allocation due to lack of gameserver resources
AllocationResponse_UnAllocated AllocationResponse_GameServerAllocationState = 2
// Contention is for unsuccessful allocation due to contention
AllocationResponse_Contention AllocationResponse_GameServerAllocationState = 3
)
var AllocationResponse_GameServerAllocationState_name = map[int32]string{
0: "Unknown",
1: "Allocated",
2: "UnAllocated",
3: "Contention",
}
var AllocationResponse_GameServerAllocationState_value = map[string]int32{
"Unknown": 0,
"Allocated": 1,
"UnAllocated": 2,
"Contention": 3,
}
func (x AllocationResponse_GameServerAllocationState) String() string {
return proto.EnumName(AllocationResponse_GameServerAllocationState_name, int32(x))
}
func (AllocationResponse_GameServerAllocationState) EnumDescriptor() ([]byte, []int) {
return fileDescriptor_allocation_9892d53012fc2ae8, []int{1, 0}
}
type AllocationRequest struct {
// The k8s namespace that is hosting the targeted fleet of gameservers to be allocated
Namespace string `protobuf:"bytes,1,opt,name=namespace,proto3" json:"namespace,omitempty"`
// If specified, multi-cluster policies are applied. Otherwise, allocation will happen locally.
MultiClusterSetting *MultiClusterSetting `protobuf:"bytes,2,opt,name=multiClusterSetting,proto3" json:"multiClusterSetting,omitempty"`
// The required allocation. Defaults to all GameServers.
RequiredGameServerSelector *LabelSelector `protobuf:"bytes,3,opt,name=requiredGameServerSelector,proto3" json:"requiredGameServerSelector,omitempty"`
// The ordered list of preferred allocations out of the `required` set.
// If the first selector is not matched, the selection attempts the second selector, and so on.
PreferredGameServerSelectors []*LabelSelector `protobuf:"bytes,4,rep,name=preferredGameServerSelectors,proto3" json:"preferredGameServerSelectors,omitempty"`
// Scheduling strategy. Defaults to "Packed".
Scheduling AllocationRequest_SchedulingStrategy `protobuf:"varint,5,opt,name=scheduling,proto3,enum=v1alpha1.AllocationRequest_SchedulingStrategy" json:"scheduling,omitempty"`
// MetaPatch is optional custom metadata that is added to the game server at
// allocation You can use this to tell the server necessary session data
MetaPatch *MetaPatch `protobuf:"bytes,6,opt,name=metaPatch,proto3" json:"metaPatch,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *AllocationRequest) Reset() { *m = AllocationRequest{} }
func (m *AllocationRequest) String() string { return proto.CompactTextString(m) }
func (*AllocationRequest) ProtoMessage() {}
func (*AllocationRequest) Descriptor() ([]byte, []int) {
return fileDescriptor_allocation_9892d53012fc2ae8, []int{0}
}
func (m *AllocationRequest) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_AllocationRequest.Unmarshal(m, b)
}
func (m *AllocationRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_AllocationRequest.Marshal(b, m, deterministic)
}
func (dst *AllocationRequest) XXX_Merge(src proto.Message) {
xxx_messageInfo_AllocationRequest.Merge(dst, src)
}
func (m *AllocationRequest) XXX_Size() int {
return xxx_messageInfo_AllocationRequest.Size(m)
}
func (m *AllocationRequest) XXX_DiscardUnknown() {
xxx_messageInfo_AllocationRequest.DiscardUnknown(m)
}
var xxx_messageInfo_AllocationRequest proto.InternalMessageInfo
func (m *AllocationRequest) GetNamespace() string {
if m != nil {
return m.Namespace
}
return ""
}
func (m *AllocationRequest) GetMultiClusterSetting() *MultiClusterSetting {
if m != nil {
return m.MultiClusterSetting
}
return nil
}
func (m *AllocationRequest) GetRequiredGameServerSelector() *LabelSelector {
if m != nil {
return m.RequiredGameServerSelector
}
return nil
}
func (m *AllocationRequest) GetPreferredGameServerSelectors() []*LabelSelector {
if m != nil {
return m.PreferredGameServerSelectors
}
return nil
}
func (m *AllocationRequest) GetScheduling() AllocationRequest_SchedulingStrategy {
if m != nil {
return m.Scheduling
}
return AllocationRequest_Packed
}
func (m *AllocationRequest) GetMetaPatch() *MetaPatch {
if m != nil {
return m.MetaPatch
}
return nil
}
type AllocationResponse struct {
State AllocationResponse_GameServerAllocationState `protobuf:"varint,1,opt,name=state,proto3,enum=v1alpha1.AllocationResponse_GameServerAllocationState" json:"state,omitempty"`
GameServerName string `protobuf:"bytes,2,opt,name=gameServerName,proto3" json:"gameServerName,omitempty"`
Ports []*AllocationResponse_GameServerStatusPort `protobuf:"bytes,3,rep,name=ports,proto3" json:"ports,omitempty"`
Address string `protobuf:"bytes,4,opt,name=address,proto3" json:"address,omitempty"`
NodeName string `protobuf:"bytes,5,opt,name=nodeName,proto3" json:"nodeName,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *AllocationResponse) Reset() { *m = AllocationResponse{} }
func (m *AllocationResponse) String() string { return proto.CompactTextString(m) }
func (*AllocationResponse) ProtoMessage() {}
func (*AllocationResponse) Descriptor() ([]byte, []int) {
return fileDescriptor_allocation_9892d53012fc2ae8, []int{1}
}
func (m *AllocationResponse) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_AllocationResponse.Unmarshal(m, b)
}
func (m *AllocationResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_AllocationResponse.Marshal(b, m, deterministic)
}
func (dst *AllocationResponse) XXX_Merge(src proto.Message) {
xxx_messageInfo_AllocationResponse.Merge(dst, src)
}
func (m *AllocationResponse) XXX_Size() int {
return xxx_messageInfo_AllocationResponse.Size(m)
}
func (m *AllocationResponse) XXX_DiscardUnknown() {
xxx_messageInfo_AllocationResponse.DiscardUnknown(m)
}
var xxx_messageInfo_AllocationResponse proto.InternalMessageInfo
func (m *AllocationResponse) GetState() AllocationResponse_GameServerAllocationState {
if m != nil {
return m.State
}
return AllocationResponse_Unknown
}
func (m *AllocationResponse) GetGameServerName() string {
if m != nil {
return m.GameServerName
}
return ""
}
func (m *AllocationResponse) GetPorts() []*AllocationResponse_GameServerStatusPort {
if m != nil {
return m.Ports
}
return nil
}
func (m *AllocationResponse) GetAddress() string {
if m != nil {
return m.Address
}
return ""
}
func (m *AllocationResponse) GetNodeName() string {
if m != nil {
return m.NodeName
}
return ""
}
// The gameserver port info that is allocated.
type AllocationResponse_GameServerStatusPort struct {
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
Port int32 `protobuf:"varint,2,opt,name=port,proto3" json:"port,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *AllocationResponse_GameServerStatusPort) Reset() {
*m = AllocationResponse_GameServerStatusPort{}
}
func (m *AllocationResponse_GameServerStatusPort) String() string { return proto.CompactTextString(m) }
func (*AllocationResponse_GameServerStatusPort) ProtoMessage() {}
func (*AllocationResponse_GameServerStatusPort) Descriptor() ([]byte, []int) {
return fileDescriptor_allocation_9892d53012fc2ae8, []int{1, 0}
}
func (m *AllocationResponse_GameServerStatusPort) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_AllocationResponse_GameServerStatusPort.Unmarshal(m, b)
}
func (m *AllocationResponse_GameServerStatusPort) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_AllocationResponse_GameServerStatusPort.Marshal(b, m, deterministic)
}
func (dst *AllocationResponse_GameServerStatusPort) XXX_Merge(src proto.Message) {
xxx_messageInfo_AllocationResponse_GameServerStatusPort.Merge(dst, src)
}
func (m *AllocationResponse_GameServerStatusPort) XXX_Size() int {
return xxx_messageInfo_AllocationResponse_GameServerStatusPort.Size(m)
}
func (m *AllocationResponse_GameServerStatusPort) XXX_DiscardUnknown() {
xxx_messageInfo_AllocationResponse_GameServerStatusPort.DiscardUnknown(m)
}
var xxx_messageInfo_AllocationResponse_GameServerStatusPort proto.InternalMessageInfo
func (m *AllocationResponse_GameServerStatusPort) GetName() string {
if m != nil {
return m.Name
}
return ""
}
func (m *AllocationResponse_GameServerStatusPort) GetPort() int32 {
if m != nil {
return m.Port
}
return 0
}
// Specifies settings for multi-cluster allocation.
type MultiClusterSetting struct {
// If set to true, multi-cluster allocation is enabled.
Enabled bool `protobuf:"varint,1,opt,name=enabled,proto3" json:"enabled,omitempty"`
// Selects multi-cluster allocation policies to apply. If not specified, all multi-cluster allocation policies are to be applied.
PolicySelector *LabelSelector `protobuf:"bytes,2,opt,name=policySelector,proto3" json:"policySelector,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *MultiClusterSetting) Reset() { *m = MultiClusterSetting{} }
func (m *MultiClusterSetting) String() string { return proto.CompactTextString(m) }
func (*MultiClusterSetting) ProtoMessage() {}
func (*MultiClusterSetting) Descriptor() ([]byte, []int) {
return fileDescriptor_allocation_9892d53012fc2ae8, []int{2}
}
func (m *MultiClusterSetting) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_MultiClusterSetting.Unmarshal(m, b)
}
func (m *MultiClusterSetting) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_MultiClusterSetting.Marshal(b, m, deterministic)
}
func (dst *MultiClusterSetting) XXX_Merge(src proto.Message) {
xxx_messageInfo_MultiClusterSetting.Merge(dst, src)
}
func (m *MultiClusterSetting) XXX_Size() int {
return xxx_messageInfo_MultiClusterSetting.Size(m)
}
func (m *MultiClusterSetting) XXX_DiscardUnknown() {
xxx_messageInfo_MultiClusterSetting.DiscardUnknown(m)
}
var xxx_messageInfo_MultiClusterSetting proto.InternalMessageInfo
func (m *MultiClusterSetting) GetEnabled() bool {
if m != nil {
return m.Enabled
}
return false
}
func (m *MultiClusterSetting) GetPolicySelector() *LabelSelector {
if m != nil {
return m.PolicySelector
}
return nil
}
// MetaPatch is the metadata used to patch the GameServer metadata on allocation
type MetaPatch struct {
Labels map[string]string `protobuf:"bytes,1,rep,name=labels,proto3" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
Annotations map[string]string `protobuf:"bytes,2,rep,name=annotations,proto3" json:"annotations,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *MetaPatch) Reset() { *m = MetaPatch{} }
func (m *MetaPatch) String() string { return proto.CompactTextString(m) }
func (*MetaPatch) ProtoMessage() {}
func (*MetaPatch) Descriptor() ([]byte, []int) {
return fileDescriptor_allocation_9892d53012fc2ae8, []int{3}
}
func (m *MetaPatch) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_MetaPatch.Unmarshal(m, b)
}
func (m *MetaPatch) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_MetaPatch.Marshal(b, m, deterministic)
}
func (dst *MetaPatch) XXX_Merge(src proto.Message) {
xxx_messageInfo_MetaPatch.Merge(dst, src)
}
func (m *MetaPatch) XXX_Size() int {
return xxx_messageInfo_MetaPatch.Size(m)
}
func (m *MetaPatch) XXX_DiscardUnknown() {
xxx_messageInfo_MetaPatch.DiscardUnknown(m)
}
var xxx_messageInfo_MetaPatch proto.InternalMessageInfo
func (m *MetaPatch) GetLabels() map[string]string {
if m != nil {
return m.Labels
}
return nil
}
func (m *MetaPatch) GetAnnotations() map[string]string {
if m != nil {
return m.Annotations
}
return nil
}
// LabelSelector used for finding a GameServer with matching labels.
type LabelSelector struct {
// Labels to match.
MatchLabels map[string]string `protobuf:"bytes,1,rep,name=matchLabels,proto3" json:"matchLabels,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *LabelSelector) Reset() { *m = LabelSelector{} }
func (m *LabelSelector) String() string { return proto.CompactTextString(m) }
func (*LabelSelector) ProtoMessage() {}
func (*LabelSelector) Descriptor() ([]byte, []int) {
return fileDescriptor_allocation_9892d53012fc2ae8, []int{4}
}
func (m *LabelSelector) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_LabelSelector.Unmarshal(m, b)
}
func (m *LabelSelector) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_LabelSelector.Marshal(b, m, deterministic)
}
func (dst *LabelSelector) XXX_Merge(src proto.Message) {
xxx_messageInfo_LabelSelector.Merge(dst, src)
}
func (m *LabelSelector) XXX_Size() int {
return xxx_messageInfo_LabelSelector.Size(m)
}
func (m *LabelSelector) XXX_DiscardUnknown() {
xxx_messageInfo_LabelSelector.DiscardUnknown(m)
}
var xxx_messageInfo_LabelSelector proto.InternalMessageInfo
func (m *LabelSelector) GetMatchLabels() map[string]string {
if m != nil {
return m.MatchLabels
}
return nil
}
func init() {
proto.RegisterType((*AllocationRequest)(nil), "v1alpha1.AllocationRequest")
proto.RegisterType((*AllocationResponse)(nil), "v1alpha1.AllocationResponse")
proto.RegisterType((*AllocationResponse_GameServerStatusPort)(nil), "v1alpha1.AllocationResponse.GameServerStatusPort")
proto.RegisterType((*MultiClusterSetting)(nil), "v1alpha1.MultiClusterSetting")
proto.RegisterType((*MetaPatch)(nil), "v1alpha1.MetaPatch")
proto.RegisterMapType((map[string]string)(nil), "v1alpha1.MetaPatch.AnnotationsEntry")
proto.RegisterMapType((map[string]string)(nil), "v1alpha1.MetaPatch.LabelsEntry")
proto.RegisterType((*LabelSelector)(nil), "v1alpha1.LabelSelector")
proto.RegisterMapType((map[string]string)(nil), "v1alpha1.LabelSelector.MatchLabelsEntry")
proto.RegisterEnum("v1alpha1.AllocationRequest_SchedulingStrategy", AllocationRequest_SchedulingStrategy_name, AllocationRequest_SchedulingStrategy_value)
proto.RegisterEnum("v1alpha1.AllocationResponse_GameServerAllocationState", AllocationResponse_GameServerAllocationState_name, AllocationResponse_GameServerAllocationState_value)
}
// Reference imports to suppress errors if they are not otherwise used.
var _ context.Context
var _ grpc.ClientConn
// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
const _ = grpc.SupportPackageIsVersion4
// AllocationServiceClient is the client API for AllocationService service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
type AllocationServiceClient interface {
PostAllocate(ctx context.Context, in *AllocationRequest, opts ...grpc.CallOption) (*AllocationResponse, error)
}
type allocationServiceClient struct {
cc *grpc.ClientConn
}
func NewAllocationServiceClient(cc *grpc.ClientConn) AllocationServiceClient {
return &allocationServiceClient{cc}
}
func (c *allocationServiceClient) PostAllocate(ctx context.Context, in *AllocationRequest, opts ...grpc.CallOption) (*AllocationResponse, error) {
out := new(AllocationResponse)
err := c.cc.Invoke(ctx, "/v1alpha1.AllocationService/PostAllocate", in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
// AllocationServiceServer is the server API for AllocationService service.
type AllocationServiceServer interface {
PostAllocate(context.Context, *AllocationRequest) (*AllocationResponse, error)
}
func RegisterAllocationServiceServer(s *grpc.Server, srv AllocationServiceServer) {
s.RegisterService(&_AllocationService_serviceDesc, srv)
}
func _AllocationService_PostAllocate_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(AllocationRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(AllocationServiceServer).PostAllocate(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: "/v1alpha1.AllocationService/PostAllocate",
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(AllocationServiceServer).PostAllocate(ctx, req.(*AllocationRequest))
}
return interceptor(ctx, in, info, handler)
}
var _AllocationService_serviceDesc = grpc.ServiceDesc{
ServiceName: "v1alpha1.AllocationService",
HandlerType: (*AllocationServiceServer)(nil),
Methods: []grpc.MethodDesc{
{
MethodName: "PostAllocate",
Handler: _AllocationService_PostAllocate_Handler,
},
},
Streams: []grpc.StreamDesc{},
Metadata: "proto/allocation/v1alpha1/allocation.proto",
}
func init() {
proto.RegisterFile("proto/allocation/v1alpha1/allocation.proto", fileDescriptor_allocation_9892d53012fc2ae8)
}
var fileDescriptor_allocation_9892d53012fc2ae8 = []byte{
// 697 bytes of a gzipped FileDescriptorProto
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0x94, 0x55, 0x4f, 0x6f, 0xd3, 0x3e,
0x18, 0x5e, 0xda, 0xb5, 0x5b, 0xdf, 0xfe, 0xd6, 0x5f, 0xf1, 0x26, 0x11, 0x4a, 0x81, 0x2a, 0x20,
0x54, 0x76, 0x68, 0xd5, 0x22, 0xf1, 0x67, 0x87, 0xa1, 0x69, 0xc0, 0x24, 0xb4, 0x8d, 0x2a, 0xd5,
0x04, 0x12, 0x27, 0x37, 0x79, 0xe9, 0xa2, 0xa5, 0x76, 0x16, 0x3b, 0x43, 0xbd, 0x72, 0x41, 0x9c,
0x39, 0x72, 0xe4, 0x23, 0xf1, 0x15, 0x38, 0xf3, 0x19, 0x90, 0x9d, 0xa6, 0x09, 0x5d, 0x56, 0xb1,
0x9b, 0xed, 0xf7, 0x79, 0x1e, 0xbf, 0x7f, 0x6d, 0xd8, 0x0e, 0x42, 0x2e, 0x79, 0x97, 0xfa, 0x3e,
0x77, 0xa8, 0xf4, 0x38, 0xeb, 0x5e, 0xf4, 0xa8, 0x1f, 0x9c, 0xd2, 0x5e, 0xe6, 0xac, 0xa3, 0x41,
0x64, 0x3d, 0x31, 0x35, 0x9a, 0x63, 0xce, 0xc7, 0x3e, 0x76, 0x69, 0xe0, 0x75, 0x29, 0x63, 0x5c,
0x6a, 0x98, 0x88, 0x71, 0xd6, 0xef, 0x22, 0xdc, 0xd8, 0x9b, 0x93, 0x6d, 0x3c, 0x8f, 0x50, 0x48,
0xd2, 0x84, 0x0a, 0xa3, 0x13, 0x14, 0x01, 0x75, 0xd0, 0x34, 0x5a, 0x46, 0xbb, 0x62, 0xa7, 0x07,
0xe4, 0x2d, 0x6c, 0x4e, 0x22, 0x5f, 0x7a, 0xfb, 0x7e, 0x24, 0x24, 0x86, 0x43, 0x94, 0xd2, 0x63,
0x63, 0xb3, 0xd0, 0x32, 0xda, 0xd5, 0xfe, 0x9d, 0x4e, 0x72, 0x73, 0xe7, 0xe8, 0x32, 0xc8, 0xce,
0x63, 0x92, 0x77, 0xd0, 0x08, 0xf1, 0x3c, 0xf2, 0x42, 0x74, 0x0f, 0xe8, 0x04, 0x87, 0x18, 0x5e,
0x28, 0xa3, 0x8f, 0x8e, 0xe4, 0xa1, 0x59, 0xd4, 0xba, 0x37, 0x53, 0xdd, 0x43, 0x3a, 0x42, 0x3f,
0x31, 0xdb, 0x4b, 0xa8, 0xe4, 0x03, 0x34, 0x83, 0x10, 0x3f, 0x62, 0x98, 0x6b, 0x16, 0xe6, 0x6a,
0xab, 0xb8, 0x4c, 0x7a, 0x29, 0x99, 0x1c, 0x03, 0x08, 0xe7, 0x14, 0xdd, 0xc8, 0x57, 0xd1, 0x97,
0x5a, 0x46, 0xbb, 0xd6, 0xef, 0xa4, 0x52, 0x97, 0xb2, 0xda, 0x19, 0xce, 0xd1, 0x43, 0x19, 0x52,
0x89, 0xe3, 0xa9, 0x9d, 0x51, 0x20, 0x3d, 0xa8, 0x4c, 0x50, 0xd2, 0x01, 0x95, 0xce, 0xa9, 0x59,
0xd6, 0x41, 0x6f, 0x66, 0x92, 0x99, 0x98, 0xec, 0x14, 0x65, 0xf5, 0x80, 0x5c, 0x16, 0x25, 0x00,
0xe5, 0x01, 0x75, 0xce, 0xd0, 0xad, 0xaf, 0x90, 0xff, 0xa1, 0xfa, 0xd2, 0x13, 0x32, 0xf4, 0x46,
0x91, 0x44, 0xb7, 0x6e, 0x58, 0x3f, 0x8a, 0x40, 0xb2, 0xae, 0x89, 0x80, 0x33, 0x81, 0xe4, 0x10,
0x4a, 0x42, 0x52, 0x19, 0x57, 0xbb, 0xd6, 0x7f, 0x92, 0x1f, 0x47, 0x0c, 0xee, 0xa4, 0xd9, 0x48,
0x8d, 0x43, 0xc5, 0xb6, 0x63, 0x11, 0xf2, 0x10, 0x6a, 0xe3, 0x39, 0xe6, 0x98, 0x4e, 0x50, 0x37,
0x47, 0xc5, 0x5e, 0x38, 0x25, 0x07, 0x50, 0x0a, 0x78, 0x28, 0x85, 0x59, 0xd4, 0x85, 0xe8, 0xfd,
0xe3, 0xad, 0xea, 0xae, 0x48, 0x0c, 0x78, 0x28, 0xed, 0x98, 0x4f, 0x4c, 0x58, 0xa3, 0xae, 0x1b,
0xa2, 0x50, 0x35, 0x55, 0x37, 0x25, 0x5b, 0xd2, 0x80, 0x75, 0xc6, 0x5d, 0xd4, 0x4e, 0x94, 0xb4,
0x69, 0xbe, 0x6f, 0xec, 0xc2, 0x56, 0x9e, 0x28, 0x21, 0xb0, 0xaa, 0xba, 0x7d, 0xd6, 0xf9, 0x7a,
0xad, 0xce, 0xd4, 0x55, 0x3a, 0x90, 0x92, 0xad, 0xd7, 0xd6, 0x7b, 0xb8, 0x75, 0x65, 0x2a, 0x48,
0x15, 0xd6, 0x4e, 0xd8, 0x19, 0xe3, 0x9f, 0x58, 0x7d, 0x85, 0x6c, 0x40, 0x65, 0x66, 0x57, 0x45,
0x50, 0x55, 0x39, 0x61, 0xe9, 0x41, 0x81, 0xd4, 0x00, 0xf6, 0x39, 0x93, 0xc8, 0x14, 0xbf, 0x5e,
0xb4, 0x02, 0xd8, 0xcc, 0x99, 0x1e, 0x15, 0x26, 0x32, 0x3a, 0xf2, 0xd1, 0xd5, 0xbe, 0xad, 0xdb,
0xc9, 0x96, 0xbc, 0x80, 0x5a, 0xc0, 0x7d, 0xcf, 0x99, 0xce, 0xc7, 0xa6, 0xb0, 0x7c, 0x6c, 0x16,
0xe0, 0xd6, 0x97, 0x02, 0x54, 0xe6, 0x3d, 0x46, 0x9e, 0x42, 0xd9, 0x57, 0x70, 0x61, 0x1a, 0xba,
0x32, 0xf7, 0x72, 0x1a, 0x31, 0x16, 0x14, 0xaf, 0x98, 0x0c, 0xa7, 0xf6, 0x0c, 0x4e, 0x5e, 0x43,
0x35, 0xf3, 0xc8, 0x98, 0x05, 0xcd, 0x7e, 0x90, 0xc7, 0xde, 0x4b, 0x61, 0xb1, 0x44, 0x96, 0xd8,
0x78, 0x0e, 0xd5, 0x8c, 0x3c, 0xa9, 0x43, 0xf1, 0x0c, 0xa7, 0xb3, 0x82, 0xa8, 0x25, 0xd9, 0x82,
0xd2, 0x05, 0xf5, 0xa3, 0xa4, 0xb3, 0xe2, 0xcd, 0x4e, 0xe1, 0x99, 0xd1, 0xd8, 0x85, 0xfa, 0xa2,
0xf6, 0x75, 0xf8, 0xd6, 0x77, 0x03, 0x36, 0xfe, 0xca, 0x15, 0x79, 0x03, 0xd5, 0x89, 0xf2, 0xf9,
0x30, 0x9b, 0x92, 0xf6, 0x15, 0x99, 0xed, 0x1c, 0xa5, 0xd0, 0x59, 0x60, 0x19, 0xb2, 0xf2, 0x6e,
0x11, 0x70, 0x1d, 0xef, 0xfa, 0x5f, 0x8d, 0xec, 0x83, 0xad, 0x5a, 0xcf, 0x73, 0x90, 0x48, 0xf8,
0x6f, 0xc0, 0x85, 0x4c, 0x5a, 0x8a, 0xdc, 0x5e, 0xf2, 0x0e, 0x35, 0x9a, 0xcb, 0xc6, 0xcc, 0x7a,
0xf4, 0xf9, 0xe7, 0xaf, 0x6f, 0x85, 0xfb, 0xd6, 0xdd, 0xf4, 0x77, 0x51, 0x53, 0x2b, 0x74, 0x93,
0xa7, 0xff, 0xcc, 0x8e, 0xb1, 0x3d, 0x2a, 0xeb, 0x3f, 0xe4, 0xf1, 0x9f, 0x00, 0x00, 0x00, 0xff,
0xff, 0xa5, 0xaf, 0xc9, 0xe8, 0x99, 0x06, 0x00, 0x00,
}