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Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_PackageUtilities.cs(310,17): error CS0433: The type 'Task' exists in both 'Unity.Tasks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
Delete the Parse folder (unchecking the folder when importing has the same effect)
I also had to enable Google sign-in for my Firebase project and add the SHA1 fingerprint from my keystore to the project settings to get rid of the DeveloperError: Exception of type 'Google.GoogleSignIn+SignInException' error.
Steps to reproduce:
This error is produced:
Parse
folder (unchecking the folder when importing has the same effect)Then this happens:
The full error message:
Even after quitting Unity, every time I open the project, these errors start up again. Any pointers as to how to fix this would be appreciated!
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