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This repository has been archived by the owner on Oct 27, 2022. It is now read-only.
First of all, great job on this project!!! It helped me a lot with my code.
Do you think you can generate a CollisionShape from the google's RendereableDefinition class? Using its vertices?
To every loaded object in Sceneform, Renderable class generates a Box as a CollisionShape, also the HitResult from the Node seems to be the generated Box, which is really bad for 3D objects with other shapes.
I tried to do it, but I couldn't get nowhere. Can you help with that?
The text was updated successfully, but these errors were encountered:
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First of all, great job on this project!!! It helped me a lot with my code.
Do you think you can generate a CollisionShape from the google's RendereableDefinition class? Using its vertices?
To every loaded object in Sceneform, Renderable class generates a Box as a CollisionShape, also the HitResult from the Node seems to be the generated Box, which is really bad for 3D objects with other shapes.
I tried to do it, but I couldn't get nowhere. Can you help with that?
The text was updated successfully, but these errors were encountered: