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Goost Docs - branch

Welcome to the official documentation of Goost, the free and open source community-driven Godot Engine extension!

Proceed to the table of contents below and in the sidebar to access the documentation for your topic of interest.

The sec-components section lists all of the functional components this extension provides. For a complete list of classes, see toc-class-ref.

Note

Goost is developed by people! If you don't understand something or would like to improve the existing documentation, feel free to submit an issue or pull request on the GitHub repository.

Caution

Goost is still in development feature-wise, so you might encounter some bugs. Nonetheless, most of the components should be functional.

usage/installation usage/building usage/configuring

components/geometry components/image_processing/index components/physics

development/general_principles development/components development/modules

classes/index