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node-location-get.gen.go
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node-location-get.gen.go
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// THIS FILE IS AUTO-GENERATED BY ZWGEN
// DO NOT MODIFY
package nodenaming
import (
"encoding/gob"
"github.com/gozwave/gozw/cc"
)
const CommandNodeLocationGet cc.CommandID = 0x05
func init() {
gob.Register(NodeLocationGet{})
cc.Register(cc.CommandIdentifier{
CommandClass: cc.CommandClassID(0x77),
Command: cc.CommandID(0x05),
Version: 1,
}, NewNodeLocationGet)
}
func NewNodeLocationGet() cc.Command {
return &NodeLocationGet{}
}
// <no value>
type NodeLocationGet struct {
}
func (cmd NodeLocationGet) CommandClassID() cc.CommandClassID {
return 0x77
}
func (cmd NodeLocationGet) CommandID() cc.CommandID {
return CommandNodeLocationGet
}
func (cmd NodeLocationGet) CommandIDString() string {
return "NODE_NAMING_NODE_LOCATION_GET"
}
func (cmd *NodeLocationGet) UnmarshalBinary(data []byte) error {
// According to the docs, we must copy data if we wish to retain it after returning
return nil
}
func (cmd *NodeLocationGet) MarshalBinary() (payload []byte, err error) {
payload = make([]byte, 2)
payload[0] = byte(cmd.CommandClassID())
payload[1] = byte(cmd.CommandID())
return
}