We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
As described in http://www.gradientspace.com/tutorials/2018/2/20/implicit-surface-modeling, in the section for Boolean Operators, it would be very useful to have more primitives like the ones already implemented: ImplicitSphere3d() and ImplicitBox3d(). In particular, I am thinking about:
ImplicitCylinder3d ImplicitCone3d ImplicitTorus3d (maybe?)
Are there, by any chance, any plan for doing them? At least the Cylinder would great. Thanks.
Edit: Some of them (and many more) are already implemented in http://mercury.sexy/hg_sdf/ and https://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm
The text was updated successfully, but these errors were encountered:
No branches or pull requests
As described in http://www.gradientspace.com/tutorials/2018/2/20/implicit-surface-modeling, in the section for Boolean Operators, it would be very useful to have more primitives like the ones already implemented: ImplicitSphere3d() and ImplicitBox3d(). In particular, I am thinking about:
ImplicitCylinder3d
ImplicitCone3d
ImplicitTorus3d (maybe?)
Are there, by any chance, any plan for doing them? At least the Cylinder would great. Thanks.
Edit: Some of them (and many more) are already implemented in http://mercury.sexy/hg_sdf/ and https://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm
The text was updated successfully, but these errors were encountered: