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More implicit operators to be used as Sign Distance Funcions #161

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jagbarcelo opened this issue May 25, 2021 · 0 comments
Open

More implicit operators to be used as Sign Distance Funcions #161

jagbarcelo opened this issue May 25, 2021 · 0 comments

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@jagbarcelo
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jagbarcelo commented May 25, 2021

As described in http://www.gradientspace.com/tutorials/2018/2/20/implicit-surface-modeling, in the section for Boolean Operators, it would be very useful to have more primitives like the ones already implemented: ImplicitSphere3d() and ImplicitBox3d(). In particular, I am thinking about:

ImplicitCylinder3d
ImplicitCone3d
ImplicitTorus3d (maybe?)

Are there, by any chance, any plan for doing them? At least the Cylinder would great. Thanks.

Edit: Some of them (and many more) are already implemented in http://mercury.sexy/hg_sdf/ and https://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm

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