/
model_slo_v0_0_objective.go
186 lines (146 loc) · 4.44 KB
/
model_slo_v0_0_objective.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
/*
Grafana SLO API
This API CRUDs SLO objects for the Grafana plugin. Modifying an SLO object will create or update recording and alerting rules in a connected Prometheus instance and create or update dashboards in Grafana.
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package slo
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the SloV00Objective type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &SloV00Objective{}
// SloV00Objective struct for SloV00Objective
type SloV00Objective struct {
Value float64 `json:"value"`
Window string `json:"window"`
}
type _SloV00Objective SloV00Objective
// NewSloV00Objective instantiates a new SloV00Objective object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewSloV00Objective(value float64, window string) *SloV00Objective {
this := SloV00Objective{}
this.Value = value
this.Window = window
return &this
}
// NewSloV00ObjectiveWithDefaults instantiates a new SloV00Objective object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewSloV00ObjectiveWithDefaults() *SloV00Objective {
this := SloV00Objective{}
return &this
}
// GetValue returns the Value field value
func (o *SloV00Objective) GetValue() float64 {
if o == nil {
var ret float64
return ret
}
return o.Value
}
// GetValueOk returns a tuple with the Value field value
// and a boolean to check if the value has been set.
func (o *SloV00Objective) GetValueOk() (*float64, bool) {
if o == nil {
return nil, false
}
return &o.Value, true
}
// SetValue sets field value
func (o *SloV00Objective) SetValue(v float64) {
o.Value = v
}
// GetWindow returns the Window field value
func (o *SloV00Objective) GetWindow() string {
if o == nil {
var ret string
return ret
}
return o.Window
}
// GetWindowOk returns a tuple with the Window field value
// and a boolean to check if the value has been set.
func (o *SloV00Objective) GetWindowOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Window, true
}
// SetWindow sets field value
func (o *SloV00Objective) SetWindow(v string) {
o.Window = v
}
func (o SloV00Objective) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o SloV00Objective) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["value"] = o.Value
toSerialize["window"] = o.Window
return toSerialize, nil
}
func (o *SloV00Objective) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"value",
"window",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varSloV00Objective := _SloV00Objective{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varSloV00Objective)
if err != nil {
return err
}
*o = SloV00Objective(varSloV00Objective)
return err
}
type NullableSloV00Objective struct {
value *SloV00Objective
isSet bool
}
func (v NullableSloV00Objective) Get() *SloV00Objective {
return v.value
}
func (v *NullableSloV00Objective) Set(val *SloV00Objective) {
v.value = val
v.isSet = true
}
func (v NullableSloV00Objective) IsSet() bool {
return v.isSet
}
func (v *NullableSloV00Objective) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableSloV00Objective(val *SloV00Objective) *NullableSloV00Objective {
return &NullableSloV00Objective{value: val, isSet: true}
}
func (v NullableSloV00Objective) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableSloV00Objective) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}