/
model_slo_v0_0_status.go
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/
model_slo_v0_0_status.go
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/*
Grafana SLO API
This API CRUDs SLO objects for the Grafana plugin. Modifying an SLO object will create or update recording and alerting rules in a connected Prometheus instance and create or update dashboards in Grafana.
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package slo
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the SloV00Status type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &SloV00Status{}
// SloV00Status struct for SloV00Status
type SloV00Status struct {
Message *string `json:"message,omitempty"`
Type string `json:"type"`
}
type _SloV00Status SloV00Status
// NewSloV00Status instantiates a new SloV00Status object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewSloV00Status(type_ string) *SloV00Status {
this := SloV00Status{}
this.Type = type_
return &this
}
// NewSloV00StatusWithDefaults instantiates a new SloV00Status object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewSloV00StatusWithDefaults() *SloV00Status {
this := SloV00Status{}
return &this
}
// GetMessage returns the Message field value if set, zero value otherwise.
func (o *SloV00Status) GetMessage() string {
if o == nil || IsNil(o.Message) {
var ret string
return ret
}
return *o.Message
}
// GetMessageOk returns a tuple with the Message field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *SloV00Status) GetMessageOk() (*string, bool) {
if o == nil || IsNil(o.Message) {
return nil, false
}
return o.Message, true
}
// HasMessage returns a boolean if a field has been set.
func (o *SloV00Status) HasMessage() bool {
if o != nil && !IsNil(o.Message) {
return true
}
return false
}
// SetMessage gets a reference to the given string and assigns it to the Message field.
func (o *SloV00Status) SetMessage(v string) {
o.Message = &v
}
// GetType returns the Type field value
func (o *SloV00Status) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *SloV00Status) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *SloV00Status) SetType(v string) {
o.Type = v
}
func (o SloV00Status) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o SloV00Status) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Message) {
toSerialize["message"] = o.Message
}
toSerialize["type"] = o.Type
return toSerialize, nil
}
func (o *SloV00Status) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"type",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varSloV00Status := _SloV00Status{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varSloV00Status)
if err != nil {
return err
}
*o = SloV00Status(varSloV00Status)
return err
}
type NullableSloV00Status struct {
value *SloV00Status
isSet bool
}
func (v NullableSloV00Status) Get() *SloV00Status {
return v.value
}
func (v *NullableSloV00Status) Set(val *SloV00Status) {
v.value = val
v.isSet = true
}
func (v NullableSloV00Status) IsSet() bool {
return v.isSet
}
func (v *NullableSloV00Status) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableSloV00Status(val *SloV00Status) *NullableSloV00Status {
return &NullableSloV00Status{value: val, isSet: true}
}
func (v NullableSloV00Status) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableSloV00Status) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}