/
model_objective.go
186 lines (146 loc) · 4.18 KB
/
model_objective.go
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/*
Grafana SLO API
This API CRUDs SLO objects for the Grafana plugin. Modifying an SLO object will create or update recording and alerting rules in a connected Prometheus instance and create or update dashboards in Grafana.
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package slo
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the Objective type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Objective{}
// Objective struct for Objective
type Objective struct {
Value float64 `json:"value"`
Window string `json:"window"`
}
type _Objective Objective
// NewObjective instantiates a new Objective object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewObjective(value float64, window string) *Objective {
this := Objective{}
this.Value = value
this.Window = window
return &this
}
// NewObjectiveWithDefaults instantiates a new Objective object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewObjectiveWithDefaults() *Objective {
this := Objective{}
return &this
}
// GetValue returns the Value field value
func (o *Objective) GetValue() float64 {
if o == nil {
var ret float64
return ret
}
return o.Value
}
// GetValueOk returns a tuple with the Value field value
// and a boolean to check if the value has been set.
func (o *Objective) GetValueOk() (*float64, bool) {
if o == nil {
return nil, false
}
return &o.Value, true
}
// SetValue sets field value
func (o *Objective) SetValue(v float64) {
o.Value = v
}
// GetWindow returns the Window field value
func (o *Objective) GetWindow() string {
if o == nil {
var ret string
return ret
}
return o.Window
}
// GetWindowOk returns a tuple with the Window field value
// and a boolean to check if the value has been set.
func (o *Objective) GetWindowOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Window, true
}
// SetWindow sets field value
func (o *Objective) SetWindow(v string) {
o.Window = v
}
func (o Objective) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Objective) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["value"] = o.Value
toSerialize["window"] = o.Window
return toSerialize, nil
}
func (o *Objective) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"value",
"window",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varObjective := _Objective{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varObjective)
if err != nil {
return err
}
*o = Objective(varObjective)
return err
}
type NullableObjective struct {
value *Objective
isSet bool
}
func (v NullableObjective) Get() *Objective {
return v.value
}
func (v *NullableObjective) Set(val *Objective) {
v.value = val
v.isSet = true
}
func (v NullableObjective) IsSet() bool {
return v.isSet
}
func (v *NullableObjective) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableObjective(val *Objective) *NullableObjective {
return &NullableObjective{value: val, isSet: true}
}
func (v NullableObjective) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableObjective) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}