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// note that the u-turn costs overwrite any turn costs set in TurnCostStorage
tCost = uTurnCosts;
... but that does not really make any sense? I think I put this comment there, but only because historically we always did it like this, probably because at one point we had several different 'u-turn' TraversalModes...
https://discuss.graphhopper.com/t/curbside-right-and-turning-circles/7232/8
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