UAGDC 2006 MMORPG project
Gameplay video:
In 2006 the University of Arkansas Game Development Club attempted to make a 2D MMORPG for their group project. This repository contains the code and assets for that project.
client/
- client portion of MMOserver/
- server portion
Building and running the client requires SDL 1.2 libraries, as well as SDL_TTF, SDL_Mixer, SDL_Image (+ libjpeg and libpng) and SDL_Net.
This project was coded by undergraduate students, who lacked knowledge of network programming and also did not have extensive C experience. The server and client should be assumed vulnerable to buffer overflows, path bugs, TCP sniffing / MITM attacks, etc. No attempt will be made to patch security issues. Do not run this software unless you fully trust the users who will play on it. Think very hard before using any code from this in your own projects.