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Does not starts on OSX 10.11.6 and SBCL 1.4.11 #5
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It was same as me...
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Thanks for the issue ticket! Apparently on macOS GLFW must be called in the main thread. This should be fixed with this commit which detects if you are using macOS, and if so uses the main thread for GLFW. Please let me know if this worked for you. |
Hi. Now, it starts a new window, but the window stops as soon as it starts up.
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Thanks for the feedback. This commit should fix the error.
Previously the GLSL version was just a magic number scattered around, in this case |
When I call
start
function, lisp exists with SIGABRT and prints following traces in theinferior lisp
buffer:The text was updated successfully, but these errors were encountered: