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When loading a new module via script, transfer a player's flags to the new module. This will enable scripts to have some continuity between modules.
Update the doc for load_module in script/mod.rs
load_module
The text was updated successfully, but these errors were encountered:
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When loading a new module via script, transfer a player's flags to the new module. This will enable scripts to have some continuity between modules.
Update the doc for
load_module
in script/mod.rsThe text was updated successfully, but these errors were encountered: