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I found a bug when I created FUIButton with these details
FUIButton *theLoginButton = [[FUIButton alloc] initWithFrame:CGRectMake(200, 400, 100, 40)]; self.loginButton = theLoginButton;
[self.loginButton setTitle:@"Login" forState:UIControlStateNormal]; self.loginButton.buttonColor = [UIColor peterRiverColor]; self.loginButton.cornerRadius = 3.0f; self.loginButton.titleLabel.font = [UIFont boldFlatFontOfSize:16]; [self.loginButton setHighlighted: NO]; [self.loginButton setTitleColor:[UIColor cloudsColor] forState:UIControlStateNormal]; [self.view addSubview:self.loginButton];
In output, I found a different color shadow outside the edge of corners.
Buttons are fine with press animation, but I wanted only flat buttons without animation.
Thanks, Neetin
The text was updated successfully, but these errors were encountered:
Great catch. So subtle I almost claimed I couldn't replicate this : ). Fixed this in e2316a5.
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I found a bug when I created FUIButton with these details
FUIButton *theLoginButton = [[FUIButton alloc] initWithFrame:CGRectMake(200, 400, 100, 40)];
self.loginButton = theLoginButton;
[self.loginButton setTitle:@"Login" forState:UIControlStateNormal];
self.loginButton.buttonColor = [UIColor peterRiverColor];
self.loginButton.cornerRadius = 3.0f;
self.loginButton.titleLabel.font = [UIFont boldFlatFontOfSize:16];
[self.loginButton setHighlighted: NO];
[self.loginButton setTitleColor:[UIColor cloudsColor] forState:UIControlStateNormal];
[self.view addSubview:self.loginButton];
In output, I found a different color shadow outside the edge of corners.
Buttons are fine with press animation, but I wanted only flat buttons without animation.
Thanks,
Neetin
The text was updated successfully, but these errors were encountered: