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binding.gyp
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binding.gyp
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{
"targets": [
{
"target_name": "spout",
"sources": [],
"defines": [],
"cflags": ["-std=c++11", "-Wall", "-pedantic", "-O3"],
"include_dirs": [
"<!(node -p \"require('node-addon-api').include_dir\")",
],
"libraries": [],
"dependencies": [],
"conditions": [
['OS=="win"', {
"sources": [ "node-spout.cpp" ],
'include_dirs': [
'./node_modules/native-graphics-deps/include',
],
'library_dirs': [
'./lib/x64',
'./node_modules/native-graphics-deps/lib/windows/glew',
'lib/<(target_arch)',
],
'libraries': [
'-lSpoutLibrary.lib',
'glew32.lib',
'opengl32.lib'
],
'defines' : [
'WIN32_LEAN_AND_MEAN',
'VC_EXTRALEAN'
],
"copies": [{
'destination': './build/<(CONFIGURATION_NAME)/',
'files': ['./lib/x64/SpoutLibrary.dll']
}]
}],
['OS=="mac"', {
'cflags+': ['-fvisibility=hidden'],
'xcode_settings': {},
}],
['OS=="linux"', {}],
],
}
]
}