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Make Spawning less debug style #12

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nomisum opened this issue Nov 26, 2023 · 4 comments
Open

Make Spawning less debug style #12

nomisum opened this issue Nov 26, 2023 · 4 comments
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enhancement New feature or request

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@nomisum
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nomisum commented Nov 26, 2023

  • reduce to only squad lead role
  • make marker on click visible to other players and execute placement / teleport on confirm
  • might need custom easier marker interface instead of abusing vanilla one
@nomisum nomisum added the enhancement New feature or request label Nov 26, 2023
@y0014984
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What do you mean by "make marker on click visible to other players and execute placement / teleport on confirm"? @nomisum

@nomisum
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nomisum commented Nov 27, 2023

@y0014984 as we have no "show on map" cursor yet i would suggest to create a custom interaction that allows leaders to click and

  • every click sets the marker to the location user clicked on, visible for team
  • keypress (indicated by overlay or other method) confirms spawn and actually executes teleport

without using the vanilla marker interface at all

@y0014984
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Low level approach would be to create a marker without a keyword. If it's a public marker everyone will see it in the faction. This marker can also be moved by dragging it. Finally you could put the keyword in it and then the teleport happens. This would already work. But creating some kind of pointer would be nice.

@y0014984 y0014984 self-assigned this Nov 29, 2023
@y0014984
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Now the teleport markes only work if the player has the commander role of it's faction.

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