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Revising 3rd/4th/5th Person Bonuses #200
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After seeing a rule very similar to this being used at 2 major tournaments this year, I am in favor of this rule change. I would not be in favor for the 2pbs that have been tested, but I think the suggested point values above are the right balance. 4pbs and 5pbs are extremely rare, so the effects would be very minor, but it would give opportunities for larger comebacks and provide a slight boost to deep teams. Admittedly, it does mean it is far more difficult to "put a quiz away" when a team could get 90 points on the last two questions, but it would make the ends of quizzes more exciting, rather than one team just sitting the final question or two knowing they can't lose their 50 or 60 point lead. |
I like this rule idea. I think it encourages a focus on team based quizzing rather than a team carried by one or two individuals. It also would add a very exciting element to the competition level. Like mentioned above, there is a risk of a team accumulating many points early in a quiz (depending on the depth of the team) that it could make other teams discouraged because they'd never be able to catch up. However, I think it could also push individual quizzers to "pull up their socks" and contribute to their team because 1 question could mean significant team points. |
There are two reasons I favor adding the 2PB, as we tested it at Heartland:
Empirically, the 2PBs at Heartland made quizzes slightly more competitive when one team with a strong quizzer but a weak team quizzed against another team with 2-3 moderately good quizzers. The first team's top quizzer would usually quiz out, and some combination of 2 quizzers from the second team would get questions. In those cases, the 2PB gave such teams a marginally better chance to win. On the other hand, all that first team had to do was have another quizzer get one question and they could all but ward off that second kind of team. |
I am not in favor of changing the current xPB rule with progressively higher values in the Internationals rulebook primarily for one reason (with a couple other reasons that follow).
From a rules change standpoint, I would be okay with making the 5PB +20 instead of +10, but I would want to leave all the other PBs the same as they currently are. |
I am personally in favor of this revision since it allows for more incentive for quizzers who do not normally jump in a given quiz. It is very rare that a team is more "stacked" than other teams and if that is why some are worrying, I would advise that teams be chosen carefully to avoid one team running away with a fifty point question late in the quiz. |
We reward a 3PB because it is difficult to achieve, but that reward is the same as for the even more difficult feats of getting a 4PB and 5PB. Therefore, I propose that we amend 6.1.2.1. Points Earned to read:
The advantages of these changes are similar to those which I have outlined in Issue #199, except that the additional points would not count toward individual scores, so the status quo would remain the same for that.
Under this revision, a question could be worth (in theory) 50 points if a 5PB is achieved. Is 50 points a lot of points? Certainly. But how difficult is it to get 5 quizzers to all get questions correct in the same quiz? Incredibly. Difficulty should be rewarded. If a team is down 50 points on Question 20, has already had four quizzers answer questions correctly that quiz, and their 5th quizzer gets Question 20, that is beyond clutch and should receive a higher compensation than when the third quizzer answered correctly.
This sort of non-linear scoring system would also make late-quiz decisions far more exciting and give coaches additional strategic options, as outlined in Issue #199 as well.
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