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time_sync
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The "Time Sync" Vendor-specific Messages
Version 1
Raphael Manfredi
<Raphael_Manfredi@pobox.com>
September 29th, 2004
INTRODUCTION
For some operations, it is necessary that the Gnutella servents be able
to report an accurate absolute time. Naturally, hosts can run NTP to
ensure that their clock is properly configured, but for various reasons,
this will not always happen.
The "Time Sync" messages allow hosts to perform two distinct actions:
1. Determine the relative clock offsets between them. This can be used
to express time-sensitive information in messages in the local clock
of the remote servent with which we computed our offset.
2. Compute the round-trip time between two hosts when everything is
performed as quickly as possible.
SPECIFICATIONS
First let us define the "timestamp" payload. It is made of two 32-bit
integers, written in big-endian format. The first one is the amount of
seconds elapsed since The Epoch (UNIX timestamps) and the second is an
amount of microseconds, representing the fractional part of the current time.
Each timestamp is therefore a 64-bit quantity.
The synchronization protocol begins when a servent issues a "Time Sync
Request":
Name: Time Sync Request
Vendor: GTKG
ID: 9
Version: 1
TTL: 1
Payload:
single byte
The single byte is used for transmitting flags. The currently defined
flags are:
bit0: local host runs NTP
The first eight bytes of the GUID contain a "timestamp" (T1), which is the
time at which the message is sent by the node.
The message can be sent either via UDP or via TCP (in which case it is
put "ahead of the queue", i.e. scheduled for sending as quickly as possible
after the T1 timestamp was written).
A servent receiving a GTKG/9v1 message must reply as quickly as possible
with a GTKG/10v1 message:
Name: Time Sync Reply
Vendor: GTKG
ID: 10
Version: 1
TTL: 1
Payload:
single byte
8 bytes: reception "timestamp"
The flags in the first single byte are defined as:
bit0: local host runs NTP
The first half of the GUID of the message holds the T1 timestamp. The
second half of the GUID hold another timestamp (T3), which is the time
at which the reply is scheduled for sending by the replying party.
The 8 bytes of the payload, after the flags, hold the T2 timestamp, defined
as being the time at which the GTKG/9v1 was received, expressed in the
recipient's clock reference.
This message is then sent back to the host which sent GTKG/9v1, using the
same medium (UDP or TCP) as the one used to get the request. It is sent
as quickly as possible after T3 has been committed to the GUID.
When the servent gets the GTKG/10v1 reply, it immediately computes the T4
timestamp, defined as the time at which the message was received.
From then on, the round-trip time (RTT) can be defined as:
RTT = (T4 - T1) - (T3 - T2)
i.e. we substract the "processing" time (T3 - T2) on the remote host
from the wall clock time we measure between the time we sent the GTKG/9v1
message and the time the GTKG/10v1 reply came back (T4 - T1).
The offset (algebraic quantity) between the local servent's clock and the
replier's clock can be computed as:
offset = ((T2 - T1) + (T3 - T4))/2
i.e. we average the difference between their clock and ours, assuming the
messages travelled at the same speed (with the same latencies) in both
directions, which is a very strong hypothesis.