-
Notifications
You must be signed in to change notification settings - Fork 1
/
config.yml
72 lines (46 loc) · 2.64 KB
/
config.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
# default config.yml
# Used language depends on the locale of the JVM
# This Message will be tweeted when the server is started.
# Available constants ... [screenName], [dateAndTime], [serverName], [serverMOTD]
# [screenName] is the ID of the account being authenticated.
startMessageJP: "サーバーが起動しました. (アカウント:[screenName]) [dateAndTime]"
startMessageEN: "The server started. (Auth by [screenName]) [dateAndTime]"
# This Message will be tweeted when the server is stopped.
# Available constants ... [screenName], [dateAndTime], [serverName], [serverMOTD]
# [screenName] is the ID of the account being authenticated.
stopMessageJP: "サーバーが終了しました. [dateAndTime]"
stopMessageEN: "The server stopped. [dateAndTime]"
# This Message will be tweeted if someone logs in.
# Available constants ... [dateAndTime], [serverName], [serverMOTD], [onlinePlayerName], [onlinePlayerNumber]
# [playerName] is the name of the person who login.
# [onlinePlayerName] is names of all the logged in players.
# [onlinePlayerNumber] is Number of logged in players.
loginMessageJP: "[playerName]がログインしました. [dateAndTime]"
loginMessageEN: "[playerName] has logged in. [dateAndTime]"
# This Message will be tweeted if someone logs out.
# Available constants ... [dateAndTime], [serverName], [serverMOTD], [onlinePlayerName], [onlinePlayerNumber]
# [playerName] is the name of the person who logout.
logoutMessageJP: "[playerName]がログアウトしました. [dateAndTime]"
logoutMessageEN: "[playerName] has logged out. [dateAndTime]"
# This Message will be tweeted when someone enters command "tweet".
# Available constants ... [tweetString], [playerName], [dateAndTime], [serverName], [serverMOTD]
# [playerName] is command "tweet" sender.
tweetMessageJP: "メッセージ:[tweetString] 送信者:[playerName] [dateAndTime]"
tweetMessageEN: "Message:[tweetString] (send by [playerName]) [dateAndTime]"
# This message will be tweeted every <tweetInterval> minutes.
# Available constants ... [dateAndTime], [serverName], [serverMOTD], [onlinePlayerName], [onlinePlayerNumber]
regularTweetNPJP: "オンラインのプレイヤーがいません. [dateAndTime]"
regularTweetJP: "[onlinePlayerNumber]人のプレイヤーがオンラインです. ([onlinePlayerName]) [dateAndTime]"
regularTweetNPEN: "There is no player. [dateAndTime]"
regularTweetEN: "[onlinePlayerNumber] players are online. ([onlinePlayerName]) [dateAndTime]"
tweetInterval: 60
replyCommandOP:
startTweet: true
stopTweet: true
loginTweet: true
logoutTweet: true
deathTweet: true
regularTweet: true
timeline: false
language: japanese
# You can choose Japanese or English