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Surmagic init - Illegal hardware instruction surmagic init #8
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Hi miroslavkovac, thank you for the issue, might be related to this issue: https://forums.swift.org/t/swift-5-3-spm-resources-in-tests-uses-wrong-bundle-path/37051/16 ...even if they're talking about the test targets. Our issue is related to the bundle path. I'll watch that issue. Kindly, let me know If you'll find something useful about the case. Till that time, stay healthy. Best Muhammed Gurhan Yerlikaya |
I actually experienced this issue too |
1 similar comment
I actually experienced this issue too |
Quick Note: init command it's just an easy way to create Surfile in the Surmagic directory. Since I couldn't fix this bug, you can easily create a Surmagic directory and a Surfile from the template: https://github.com/gurhub/surmagic/wiki/What-is-the-Surfile and use the library with ease 😊 Please check early comments on this page about the issue on SPM. I'll not wait for them to fix probably, I'm gonna switch the method for creating that file. Thank you for your support. Please feel free to contribute. Best |
Thank you all for your passion 😊 |
Describe the bug
Calling
surmagic init
while being in the Xcode project folder is throwing an error:To Reproduce
Steps to reproduce the behavior:
surmagic init
Expected behavior
The Surfile is generated and no error thrown.
Screenshots
...
macOS (please complete the following information):
ℹ️ Printing the information:
1.2.2
Xcode 12.3
Build version 12C33
ProductName: macOS
ProductVersion: 11.1
BuildVersion: 20C69
Additional context
...
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