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I have ESP32 project nimBLE. Basically my device is BLE Keyboard. One of the functionality is to disconnect from Server side (esp32).
I made it to the point that I disconnect device using pServer->disconnect(this->connHandle); and then clear ble store using ble_store_clear(). From the perspective of server it works fine, there is no connection but client side (windows computer) is still trying to connect, so there is no clear indication that there is no connection and also while debugging i noticed it triggers onConnect event.
What i would like to achieve is something alike pairing mode in bluetooth headset when if you set it on pairing mode the connection is made only on client request. Is it even possible using BLE?
The text was updated successfully, but these errors were encountered:
Its more of a question than issue!
I have ESP32 project nimBLE. Basically my device is BLE Keyboard. One of the functionality is to disconnect from Server side (esp32).
I made it to the point that I disconnect device using
pServer->disconnect(this->connHandle);
and then clear ble store usingble_store_clear()
. From the perspective of server it works fine, there is no connection but client side (windows computer) is still trying to connect, so there is no clear indication that there is no connection and also while debugging i noticed it triggers onConnect event.What i would like to achieve is something alike pairing mode in bluetooth headset when if you set it on pairing mode the connection is made only on client request. Is it even possible using BLE?
The text was updated successfully, but these errors were encountered: