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navmesh going through tiles #3

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laurentopia opened this issue Nov 8, 2018 · 3 comments
Closed

navmesh going through tiles #3

laurentopia opened this issue Nov 8, 2018 · 3 comments
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@laurentopia
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When the agent radius is set to 0.3 the navmesh goes through tiles even though composite colliders are water tight
image

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@h8man
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h8man commented Dec 17, 2018

Seems its a big issue. I will take a closer look, but I assume that it is NavMeshBuilder fault

@h8man h8man closed this as completed in 24d5657 Jan 13, 2019
@h8man
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h8man commented Jan 13, 2019

Hey, found that y-value in a box source is causing the issue. Now its good

@laurentopia
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Great work h8man!

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