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Incremental/Progression Tasks #39
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I love it! I originally had a similar idea called "Goals" using Tags. I think I'll be mulling around combining my idea with everything you said. On Mon, Jan 7, 2013 at 7:03 AM, horusofoz notifications@github.com wrote:
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What if, instead of calling it goals, you called it Quests, to keep the RPG theme going |
Quests sounds good though it's possible me made need some sort of prefix as I think there will probably be a few things termed quests when the RPG theme starts to get fleshed out. Post bug hunt. |
Or use "buildings" or locations and level up the building/location as it progresses. P.S. There could still be special buildings, like "Tavern" #153 and perhaps a specially named shop for #181 |
Request has been added to Trello. Closing ticket. If required can be re-opened down the track. |
Edited by wc8: Vote for this feature here: Trello
Would it be possible to develop functionality for Incremental/Progression Tasks?
Hopefully you can come up with a better name for the concept but here is the idea.
Basically some tasks/goals are completed in increments. These could have small calculated rewards for progress made and a greater reward for completing the overall task/goal.
2 examples are;
You could receive a small reward proportionate to the progress made to the overall goal. For the money saving goal you could have an algorithm that calculate a "progress" reward for each sum you put away. For the weight loss goal you would enter in the amount of you want to lose then gain proportionate progress rewards for losing weight or lose health for gaining weight. Additionally you would lose health for not entering any progress updates (positive or negative) for either of the goals within a certain time frame. With this last function there would need to be some in app notification to tell you why you lost the HP.
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