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Building fundamental blocks
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Building fundamental blocks
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Hakkology/README.md

Hi 👋 My name is Hakan.

  • 👀 I’m learning and improving in Software/Game Development with C#/C++/Rust...
  • 🌱 Using multitude of tools required for the job...
  • 💞️ I’m looking to collaborate on game/software development projects...
  • 💫 Currently invoived with the game development team for IBrightGames , contributing as a game developer.
  • 📫 You may reach me through this mail address: yildizhakan88@gmail.com...
  • 📄 Check out my CV for more details about my skills and experiences. Download My CV

Objectives:

Effectively learning software/game dev. Currently focused on:

  • Graphics/Games programming with C++.
  • Game Development with Unity, making assets with Maya/Blender.
  • Applications with .NET, databases, JS stuff, React and Flutter on frontend.
  • Rust programming on free times.

Feel free to refer to our portfolio from the link below, which was made from scratch.

  • Portfolio website
  • Projects:

    .NET Projects (C#)

  • Webby Software Portfolio website (ASP.NET, Web Application, on Production)
  • E-Commerce website (ASP.NET, Multilayered, E-Commerce, Web Application)
  • Map Logger (ASP.NET, cesiumjs, openLayerMap, Web Application)
  • Real Estate Website (Console Application, Early Development)
  • Messaging App (C#, Flutter, Mobile Application, ongoing work)
  • Game Projects (Unity Game Development - C#)

  • Unity Mobile Game R9! (to be released soon!)
  • Unity Game Paperboy (Ongoing work)
  • Tests on procedural dungeon generation
  • Games with guns (failed project, soon to be restarted)
  • FPS multiple weapons, pickup mechanics, enemy AI (FPS Sample Project)
  • WPF Tetris Game using only C#.
  • Unity Basic Tetris Game (Complete Development)
  • Unity RPG Sample Project (Early Development)
  • Unity Runner Game Stack-the-Cubes (Early Development)
  • Major Projects

  • Game Development on Milord
  • Frontend Development on LoreMachine
  • Game Projects (Game Development - C++)

  • OpenGL Framework, C++ graphics programming
  • SDL-Game Application with Breakout, Tetris, Pacman and Asteroids games
  • Vulkan 3D-Renderer with GLFW
  • Socials:

    Python Python Python

    🧰 Languages and Tools:

    C++ C# .NET mssql PostgreSQL GitHub HTML CSS JavaScript Unity OpenGL

    My GitHub Stats


    Pinned

    1. E-Commerce-Website E-Commerce-Website Public

      E-Commerce Website with multilayered architecture using ASP.NET framework. 5 projects are merged into one sln, including models, data access layer, business logic layer and the UI layer as a whole …

      HTML 3

    2. Stack-the-Cubes Stack-the-Cubes Public

      First Unity game that utilizes many properties of Unity game engine. Including navmesh components, animation changes, basic mechanics, object pooling, difficulty setting, modal window and UI implem…

      C# 2

    3. OpenGL-Framework OpenGL-Framework Public

      C++ Application with OpenGL on Ubuntu in order to display visuals. Also include GLFW, assimp libraries in order to work with models, shaders and textures. Through shaders, classes for lights and sh…

      Makefile 2

    4. WebbySoftware WebbySoftware Public

      Forked from KandemirOkan/WebbySoftware

      Portfolio Project with ASP.NET, working in collaboration with a fellow friend. Using a premade bootstrap, each project is under a specific class. A webapi is implemented to operate with CRUD functi…

      SCSS 1

    5. SDL-Framework-Implementation SDL-Framework-Implementation Public

      SDL is used for input and window creation. Starting from a vector class, shapes and other implementations, a game station container app is created to carry 4 games accessible with a button navigati…

      Makefile 1

    6. MapLogger MapLogger Public

      Map Application using Cesiumjs and OpenLayerMap. Both maps are linked in terms of central coordinates and talk to each other through event listeners. Postgresql db and text files log the coordinate…

      C# 1