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Implement collision detection of Sprites based on collision points #27

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meronbrouwer opened this issue Dec 21, 2019 · 1 comment
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enhancement New feature or request

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@meronbrouwer
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It should be possible to support a more fine grained system for collision detection. An approach using collision points could suffice.

@meronbrouwer meronbrouwer added the enhancement New feature or request label Dec 21, 2019
@meronbrouwer meronbrouwer added this to To do in 2021.2022-beta1 Dec 23, 2019
@meronbrouwer meronbrouwer changed the title Implement collision detection based on collision points Implement collision detection of Sprites based on collision points Feb 29, 2020
@meronbrouwer meronbrouwer removed this from To do in 2021.2022-beta1 Feb 29, 2020
@meronbrouwer meronbrouwer added this to To do in 2021.2022.2 via automation Feb 29, 2020
@meronbrouwer
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Because of the introduction of a compositeEntity, which can be used for implementing hit boxes, this issue is no longer relevant.

@meronbrouwer meronbrouwer removed this from To do in 2021.2022.2 Mar 15, 2021
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