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Discussion thread #86
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We can leave this until later - we'll have the two-day rule for now (leave this for more people). |
okay. |
CHANGE: This thread will now be open for any questions (or comments.) |
Ah, cool cool. So we can get rid of the other thread? I'll put a link to it. |
yeah...(?) |
#26. |
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if anyone was looking for that. |
Whoa. Whoa whoa whoa. That is beautiful, @QLStudio. Thanks. |
@joshgit @DerpfacePython My PyClicker IRC availability is as follows:
The weekday times may be changed due to my homework. (LOL) Note: _There is a 14-hour time difference between New York City and Sydney_ |
shure. |
I'm on the West Coast of the US. |
So you are in California. (Probably.) That's a _-3 / -4 hour time difference_ |
Hello. I'm qlstudio. I know I'm not. I deleted my account. So why am I here? ANSWER: testitem = qlstudio. Qlstudio got deleted |
Should we turn this repo into an organization? I have a feeling one repo isn't enough to keep all the docs, servers, code, executables and versions. |
Augh, I'm so frustrated with Tkinter... can't find a way to change what the buttons look like. Maybe we should just ditch the Python thing altogether and change the language to something like Javascript for web designing? |
Simple: Replace buttons with Canvas and bind the Canvas to functions. |
Oh shit. How on earth would we convert this into JavaScript? There are tools that convert Python into non-perfect JS, like JIPHY, but it doesn't include variable assignments. |
We have the basic idea for the game, we can just write the code from scratch - I already know enough JS to start (or we can use something like CoffeeScript instead). Every single feature will be easier to implement in Javascript. Every single one. |
Oh... so are we going to convert this into JavaScript the same way we converted Python 2 into Python 3 before 0.7 came out? |
So I created a handler for all the buttons. Its in JavaScript-Version/buttons.js |
I think we should ditch Python completely - there just aren't many options for idle-ish games in Python (except for Tkinter, perhaps, which is terrible) - and convert to Javascript. |
What?? The buttons.js has NOTHING to do with Python! What do you expect, create buttons and handlers manually to detect which button is pressed? It's much easier with functions to handle them. There is enough description on how to create buttons in JS at KhanAcademy's "Intro to JS: Drawing and Animation". |
Wait, what? No, that last comment was for your "conversion" thing: I have a feeling we might rewrite the whole thing. |
Good. Right now the code is a pile of shit. So JS is quite familiar to you? I suggest you first attempting to write V0.1.3 in JS and see how it goes. |
LOL, yeah. I'm rewriting the WHOLE thing (up 'til V0.7.3) from scratch right now. Should we delete this repo and make a new one? |
I was thinking we transform this into an organization, one repo Python and another JS and another the website. (Show me what you have now.) |
"Right now the code is a pile of shit" Shit indeed. How would anyone find a function easily? |
Uh... I don't have much, to be honest. I'm slowly working up. Should I make a new repo? Also, just saying, I'm going to be writing most of the code in CoffeeScript (which is Javascript with much better syntax). |
groan I'm creating a Ways-to-not-make-money organization and I'm going to add you as an admin to it, ok? |
Sure, why not. Why the groan? |
I created it already. I sent you an invitation. |
Where's the invitation? |
Huh? Search for the organization ways-to-not-make-money on Github |
hello? |
Oh, check your email too. |
I improved the pull-requesting rule as follows:
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