-
Notifications
You must be signed in to change notification settings - Fork 38
/
constants.go
151 lines (131 loc) · 4.02 KB
/
constants.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
package privateendpointconnections
import (
"encoding/json"
"fmt"
"strings"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type ActionsRequired string
const (
ActionsRequiredNone ActionsRequired = "None"
ActionsRequiredRecreate ActionsRequired = "Recreate"
)
func PossibleValuesForActionsRequired() []string {
return []string{
string(ActionsRequiredNone),
string(ActionsRequiredRecreate),
}
}
func (s *ActionsRequired) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseActionsRequired(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseActionsRequired(input string) (*ActionsRequired, error) {
vals := map[string]ActionsRequired{
"none": ActionsRequiredNone,
"recreate": ActionsRequiredRecreate,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ActionsRequired(input)
return &out, nil
}
type ConnectionStatus string
const (
ConnectionStatusApproved ConnectionStatus = "Approved"
ConnectionStatusDisconnected ConnectionStatus = "Disconnected"
ConnectionStatusPending ConnectionStatus = "Pending"
ConnectionStatusRejected ConnectionStatus = "Rejected"
)
func PossibleValuesForConnectionStatus() []string {
return []string{
string(ConnectionStatusApproved),
string(ConnectionStatusDisconnected),
string(ConnectionStatusPending),
string(ConnectionStatusRejected),
}
}
func (s *ConnectionStatus) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseConnectionStatus(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseConnectionStatus(input string) (*ConnectionStatus, error) {
vals := map[string]ConnectionStatus{
"approved": ConnectionStatusApproved,
"disconnected": ConnectionStatusDisconnected,
"pending": ConnectionStatusPending,
"rejected": ConnectionStatusRejected,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ConnectionStatus(input)
return &out, nil
}
type ProvisioningState string
const (
ProvisioningStateCanceled ProvisioningState = "Canceled"
ProvisioningStateCreating ProvisioningState = "Creating"
ProvisioningStateDeleting ProvisioningState = "Deleting"
ProvisioningStateFailed ProvisioningState = "Failed"
ProvisioningStateSucceeded ProvisioningState = "Succeeded"
ProvisioningStateUpdating ProvisioningState = "Updating"
)
func PossibleValuesForProvisioningState() []string {
return []string{
string(ProvisioningStateCanceled),
string(ProvisioningStateCreating),
string(ProvisioningStateDeleting),
string(ProvisioningStateFailed),
string(ProvisioningStateSucceeded),
string(ProvisioningStateUpdating),
}
}
func (s *ProvisioningState) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseProvisioningState(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseProvisioningState(input string) (*ProvisioningState, error) {
vals := map[string]ProvisioningState{
"canceled": ProvisioningStateCanceled,
"creating": ProvisioningStateCreating,
"deleting": ProvisioningStateDeleting,
"failed": ProvisioningStateFailed,
"succeeded": ProvisioningStateSucceeded,
"updating": ProvisioningStateUpdating,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := ProvisioningState(input)
return &out, nil
}