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constants.go
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constants.go
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package getrecommendations
import (
"encoding/json"
"fmt"
"strings"
)
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type Category string
const (
CategoryCost Category = "Cost"
CategoryHighAvailability Category = "HighAvailability"
CategoryOperationalExcellence Category = "OperationalExcellence"
CategoryPerformance Category = "Performance"
CategorySecurity Category = "Security"
)
func PossibleValuesForCategory() []string {
return []string{
string(CategoryCost),
string(CategoryHighAvailability),
string(CategoryOperationalExcellence),
string(CategoryPerformance),
string(CategorySecurity),
}
}
func (s *Category) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseCategory(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseCategory(input string) (*Category, error) {
vals := map[string]Category{
"cost": CategoryCost,
"highavailability": CategoryHighAvailability,
"operationalexcellence": CategoryOperationalExcellence,
"performance": CategoryPerformance,
"security": CategorySecurity,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := Category(input)
return &out, nil
}
type Impact string
const (
ImpactHigh Impact = "High"
ImpactLow Impact = "Low"
ImpactMedium Impact = "Medium"
)
func PossibleValuesForImpact() []string {
return []string{
string(ImpactHigh),
string(ImpactLow),
string(ImpactMedium),
}
}
func (s *Impact) UnmarshalJSON(bytes []byte) error {
var decoded string
if err := json.Unmarshal(bytes, &decoded); err != nil {
return fmt.Errorf("unmarshaling: %+v", err)
}
out, err := parseImpact(decoded)
if err != nil {
return fmt.Errorf("parsing %q: %+v", decoded, err)
}
*s = *out
return nil
}
func parseImpact(input string) (*Impact, error) {
vals := map[string]Impact{
"high": ImpactHigh,
"low": ImpactLow,
"medium": ImpactMedium,
}
if v, ok := vals[strings.ToLower(input)]; ok {
return &v, nil
}
// otherwise presume it's an undefined value and best-effort it
out := Impact(input)
return &out, nil
}