/
state.go
40 lines (34 loc) · 929 Bytes
/
state.go
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package ecs
import (
"sync"
)
// taskStore is where we store individual task handles using a lock to ensure
// updates are safe.
type taskStore struct {
store map[string]*taskHandle
lock sync.RWMutex
}
// newTaskStore builds a new taskStore for use.
func newTaskStore() *taskStore {
return &taskStore{store: map[string]*taskHandle{}}
}
// Set is used to insert, safely, an entry into the taskStore.
func (ts *taskStore) Set(id string, handle *taskHandle) {
ts.lock.Lock()
defer ts.lock.Unlock()
ts.store[id] = handle
}
// Get returns a taskHandle, if it exists in the taskStore based on a passed
// identifier.
func (ts *taskStore) Get(id string) (*taskHandle, bool) {
ts.lock.RLock()
defer ts.lock.RUnlock()
t, ok := ts.store[id]
return t, ok
}
// Delete removes an entry from the taskStore if it exists.
func (ts *taskStore) Delete(id string) {
ts.lock.Lock()
defer ts.lock.Unlock()
delete(ts.store, id)
}