Name | Type | Description | Notes |
---|---|---|---|
CreateIndex | Pointer to int32 | [optional] | |
Details | Pointer to map[string]string | [optional] | |
Message | Pointer to string | [optional] | |
Subsystem | Pointer to string | [optional] | |
Timestamp | Pointer to time.Time | [optional] |
func NewNodeEvent() *NodeEvent
NewNodeEvent instantiates a new NodeEvent object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewNodeEventWithDefaults() *NodeEvent
NewNodeEventWithDefaults instantiates a new NodeEvent object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *NodeEvent) GetCreateIndex() int32
GetCreateIndex returns the CreateIndex field if non-nil, zero value otherwise.
func (o *NodeEvent) GetCreateIndexOk() (*int32, bool)
GetCreateIndexOk returns a tuple with the CreateIndex field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeEvent) SetCreateIndex(v int32)
SetCreateIndex sets CreateIndex field to given value.
func (o *NodeEvent) HasCreateIndex() bool
HasCreateIndex returns a boolean if a field has been set.
func (o *NodeEvent) GetDetails() map[string]string
GetDetails returns the Details field if non-nil, zero value otherwise.
func (o *NodeEvent) GetDetailsOk() (*map[string]string, bool)
GetDetailsOk returns a tuple with the Details field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeEvent) SetDetails(v map[string]string)
SetDetails sets Details field to given value.
func (o *NodeEvent) HasDetails() bool
HasDetails returns a boolean if a field has been set.
func (o *NodeEvent) GetMessage() string
GetMessage returns the Message field if non-nil, zero value otherwise.
func (o *NodeEvent) GetMessageOk() (*string, bool)
GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeEvent) SetMessage(v string)
SetMessage sets Message field to given value.
func (o *NodeEvent) HasMessage() bool
HasMessage returns a boolean if a field has been set.
func (o *NodeEvent) GetSubsystem() string
GetSubsystem returns the Subsystem field if non-nil, zero value otherwise.
func (o *NodeEvent) GetSubsystemOk() (*string, bool)
GetSubsystemOk returns a tuple with the Subsystem field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeEvent) SetSubsystem(v string)
SetSubsystem sets Subsystem field to given value.
func (o *NodeEvent) HasSubsystem() bool
HasSubsystem returns a boolean if a field has been set.
func (o *NodeEvent) GetTimestamp() time.Time
GetTimestamp returns the Timestamp field if non-nil, zero value otherwise.
func (o *NodeEvent) GetTimestampOk() (*time.Time, bool)
GetTimestampOk returns a tuple with the Timestamp field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *NodeEvent) SetTimestamp(v time.Time)
SetTimestamp sets Timestamp field to given value.
func (o *NodeEvent) HasTimestamp() bool
HasTimestamp returns a boolean if a field has been set.