/
event.go
144 lines (118 loc) · 3.75 KB
/
event.go
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package structs
// EventStreamRequest is used to stream events from a servers EventBroker
type EventStreamRequest struct {
Topics map[Topic][]string
Index int
QueryOptions
}
type EventStreamWrapper struct {
Error *RpcError
Event *EventJson
}
type Topic string
const (
TopicDeployment Topic = "Deployment"
TopicEvaluation Topic = "Evaluation"
TopicAllocation Topic = "Allocation"
TopicJob Topic = "Job"
TopicNode Topic = "Node"
TopicACLPolicy Topic = "ACLPolicy"
TopicACLToken Topic = "ACLToken"
TopicAll Topic = "*"
TypeNodeRegistration = "NodeRegistration"
TypeNodeDeregistration = "NodeDeregistration"
TypeNodeEligibilityUpdate = "NodeEligibility"
TypeNodeDrain = "NodeDrain"
TypeNodeEvent = "NodeStreamEvent"
TypeDeploymentUpdate = "DeploymentStatusUpdate"
TypeDeploymentPromotion = "DeploymentPromotion"
TypeDeploymentAllocHealth = "DeploymentAllocHealth"
TypeAllocationCreated = "AllocationCreated"
TypeAllocationUpdated = "AllocationUpdated"
TypeAllocationUpdateDesiredStatus = "AllocationUpdateDesiredStatus"
TypeEvalUpdated = "EvaluationUpdated"
TypeJobRegistered = "JobRegistered"
TypeJobDeregistered = "JobDeregistered"
TypeJobBatchDeregistered = "JobBatchDeregistered"
TypePlanResult = "PlanResult"
TypeACLTokenDeleted = "ACLTokenDeleted"
TypeACLTokenUpserted = "ACLTokenUpserted"
TypeACLPolicyDeleted = "ACLPolicyDeleted"
TypeACLPolicyUpserted = "ACLPolicyUpserted"
)
// Event represents a change in Nomads state.
type Event struct {
// Topic represeents the primary object for the event
Topic Topic
// Type is a short string representing the reason for the event
Type string
// Key is the primary identifier of the Event, The involved objects ID
Key string
// Namespace is the namespace of the object, If the object is not namespace
// aware (Node) it is left blank
Namespace string
// FilterKeys are a set of additional related keys that are used to include
// events during filtering.
FilterKeys []string
// Index is the raft index that corresponds to the event
Index uint64
// Payload is the Event itself see state/events.go for a list of events
Payload interface{}
}
// Events is a wrapper that contains a set of events for a given index.
type Events struct {
Index uint64
Events []Event
}
// EventJson is a wrapper for a JSON object
type EventJson struct {
Data []byte
}
func (j *EventJson) Copy() *EventJson {
n := new(EventJson)
*n = *j
n.Data = make([]byte, len(j.Data))
copy(n.Data, j.Data)
return n
}
// JobEvent holds a newly updated Job.
type JobEvent struct {
Job *Job
}
// EvaluationEvent holds a newly updated Eval.
type EvaluationEvent struct {
Evaluation *Evaluation
}
// AllocationEvent holds a newly updated Allocation. The
// Allocs embedded Job has been removed to reduce size.
type AllocationEvent struct {
Allocation *Allocation
}
// DeploymentEvent holds a newly updated Deployment.
type DeploymentEvent struct {
Deployment *Deployment
}
// NodeStreamEvent holds a newly updated Node
type NodeStreamEvent struct {
Node *Node
}
type ACLTokenEvent struct {
ACLToken *ACLToken
secretID string
}
// NewACLTokenEvent takes a token and creates a new ACLTokenEvent. It creates
// a copy of the passed in ACLToken and empties out the copied tokens SecretID
func NewACLTokenEvent(token *ACLToken) *ACLTokenEvent {
c := token.Copy()
c.SecretID = ""
return &ACLTokenEvent{
ACLToken: c,
secretID: token.SecretID,
}
}
func (a *ACLTokenEvent) SecretID() string {
return a.secretID
}
type ACLPolicyEvent struct {
ACLPolicy *ACLPolicy
}