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COVER.md

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API Coverage

Mirror support against online API as seen here.

Checked items are covered by this project.

Hints

  • SDL_HINT_ACCELEROMETER_AS_JOYSTICK
  • SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION
  • SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION
  • SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
  • SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS
  • SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION
  • SDL_HINT_BMP_SAVE_LEGACY_FORMAT
  • SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT
  • SDL_HINT_FRAMEBUFFER_ACCELERATION
  • SDL_HINT_GAMECONTROLLERCONFIG
  • SDL_HINT_GRAB_KEYBOARD
  • SDL_HINT_IDLE_TIMER_DISABLED
  • SDL_HINT_IME_INTERNAL_EDITING
  • SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
  • SDL_HINT_MAC_BACKGROUND_APP
  • SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK
  • SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH
  • SDL_HINT_MOUSE_RELEATIVE_MODE_WRAP
  • SDL_HINT_NO_SIGNAL_HANDLERS
  • SDL_HINT_ORIENTATIONS
  • SDL_HINT_RENDER_DIRECT3D11_DEBUG
  • SDL_HINT_RENDER_DIRECT3D_THREADSAFE
  • SDL_HINT_RENDER_DRIVER
  • SDL_HINT_RENDER_OPENGL_SHADERS
  • SDL_HINT_RENDER_SCALE_QUALITY
  • SDL_HINT_RENDER_VSYNC
  • SDL_HINT_RPI_VIDEO_LAYER
  • SDL_HINT_THREAD_STACK_SIZE
  • SDL_HINT_TIMER_RESOLUTION
  • SDL_HINT_VIDEO_ALLOW_SCREEENSAVER
  • SDL_HINT_VIDEO_HIGHDPI_DISABLED
  • SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES
  • SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS
  • SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT
  • SDL_HINT_VIDEO_WIN_D3DCOMPILER
  • SDL_HINT_VIDEO_X11_NET_WM_PING
  • SDL_HINT_VIDEO_X11_XINERAMA
  • SDL_HINT_VIDEO_X11_XRANDR
  • SDL_HINT_VIDEO_X11_XVIDMODE
  • SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING
  • SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP
  • SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
  • SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN
  • SDL_HINT_WINRT_HANDLE_BACK_BUTTON
  • SDL_HINT_WINRT_PRIVACY_POLICY_LABEL
  • SDL_HINT_WINRT_PRIVACY_POLICY_URL
  • SDL_HINT_XINPUT_ENABLED
  • SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING

Enumerations

  • SDL_AssertState
  • SDL_AudioFormat
  • SDL_AudioStatus
  • SDL_BlendFactor
  • SDL_BlendMode
  • SDL_BlendOperation
  • SDL_EventType
  • SDL_GLattr
  • SDL_GLcontextFlag
  • SDL_GLprofile
  • SDL_GameControllerAxis
  • SDL_GameControllerButton
  • SDL_HintPriority
  • SDL_HitTestResult
  • SDL_JoystickPowerLevel
  • SDL_Keycode
  • SDL_Keymod
  • SDL_LOG_CATEGORY
  • SDL_LogPriority
  • SDL_MessageBoxButtonFlags
  • SDL_MessageBoxColorType
  • SDL_MessageBoxFlags
  • SDL_PixelFormatEnum
  • SDL_PowerState
  • SDL_RendererFlags
  • SDL_RendererFlip
  • SDL_SYSWM_TYPE
  • SDL_Scancode
  • SDL_TextureAccess
  • SDL_TextureModulate
  • SDL_ThreadPriority
  • SDL_WinRT_Path
  • SDL_WindowEventID
  • SDL_WindowFlags
  • SDL_bool

Structures

  • SDL_AudioCVT
  • SDL_AudioDeviceEvent
  • SDL_AudioSpec
  • SDL_AudioStream
  • SDL_Color
  • SDL_ControllerAxisEvent
  • SDL_ControllerButtonEvent
  • SDL_ControllerDeviceEvent
  • SDL_DisplayMode
  • SDL_DollarGestureEvent
  • SDL_DropEvent
  • SDL_Event
  • SDL_Finger
  • SDL_HapticCondition
  • SDL_HapticConstant
  • SDL_HapticCustom
  • SDL_HapticDirection
  • SDL_HapticEffect
  • SDL_HapticLeftRight
  • SDL_HapticPeriodic
  • SDL_HapticRamp
  • SDL_JoyAxisEvent
  • SDL_JoyBallEvent
  • SDL_JoyButtonEvent
  • SDL_JoyDeviceEvent
  • SDL_JoyHatEvent
  • SDL_KeyboardEvent
  • SDL_Keysym
  • SDL_MessageBoxButtonData
  • SDL_MessageBoxColor
  • SDL_MessageBoxColorScheme
  • SDL_MessageBoxData
  • SDL_MouseButtonEvent
  • SDL_MouseMotionEvent
  • SDL_MouseWheelEvent
  • SDL_MultiGestureEvent
  • SDL_Palette
  • SDL_PixelFormat
  • SDL_Point
  • SDL_QuitEvent
  • SDL_RWOps
  • SDL_Rect
  • SDL_Renderer
  • SDL_RendererInfo
  • SDL_Surface
  • SDL_SysWMEvent
  • SDL_SysWMInfo
  • SDL_SysWMmsg
  • SDL_TextEditingEvent
  • SDL_TextInputEvent
  • SDL_Texture
  • SDL_TouchFingerEvent
  • SDL_UserEvent
  • SDL_WindowEvent
  • SDL_assert_data
  • SDL_atomic_t
  • SDL_version

Functions

  • SDL_AddEventWatch
  • SDL_AddHintCallback
  • SDL_AddTimer
  • SDL_AllocFormat
  • SDL_AllocPalette
  • SDL_AllocRW
  • SDL_AndroidGetActivity
  • SDL_AndroidGetExternalStoragePath
  • SDL_AndroidGetExternalStorageState
  • SDL_AndroidGetInternalStoragePath
  • SDL_AndroidGetJNIEnv
  • SDL_AtomicAdd
  • SDL_AtomicCAS
  • SDL_AtomicCASPtr
  • SDL_AtomicDecRef
  • SDL_AtomicGet
  • SDL_AtomicGetPtr
  • SDL_AtomicIncRef
  • SDL_AtomicLock
  • SDL_AtomicSet
  • SDL_AtomicSetPtr
  • SDL_AtomicTryLock
  • SDL_AtomicUnlock
  • SDL_AudioInit
  • SDL_AudioQuit
  • SDL_BlitScaled
  • SDL_BlitSurface
  • SDL_BuildAudioCVT
  • SDL_COMPILEDVERSION
  • SDL_CalculateGammaRamp
  • SDL_CaptureMouse
  • SDL_ClearError
  • SDL_ClearHints
  • SDL_ClearQueueAudio
  • SDL_CloseAudio
  • SDL_CloseAudioDevice
  • SDL_CompilerBarrier
  • SDL_ComposeCustomBlendMode
  • SDL_CondBroadcast
  • SDL_CondSignal
  • SDL_CondWait
  • SDL_CondWaitTimeout
  • SDL_ConvertAudio
  • SDL_ConvertPixels
  • SDL_ConvertSurface
  • SDL_ConvertSurfaceFormat
  • SDL_CreateColorCursor
  • SDL_CreateCond
  • SDL_CreateCursor
  • SDL_CreateMutex
  • SDL_CreateRGBSurface
  • SDL_CreateRGBSurfaceFrom
  • SDL_CreateRGBSurfaceWithFormat
  • SDL_CreateRGBSurfaceWithFormatFrom
  • SDL_CreateRenderer
  • SDL_CreateSemaphore
  • SDL_CreateSoftwareRenderer
  • SDL_CreateSystemCursor
  • SDL_CreateTexture
  • SDL_CreateTextureFromSurface
  • SDL_CreateThread
  • SDL_CreateWindow
  • SDL_CreateWindowAndRenderer
  • SDL_CreateWindowFrom
  • SDL_DXGIGetOutputInfo
  • SDL_DelEventWatch
  • SDL_DelHintCallback
  • SDL_Delay
  • SDL_DequeueAudio
  • SDL_DestroyCond
  • SDL_DestroyMutex
  • SDL_DestroyRenderer
  • SDL_DestroySemaphore
  • SDL_DestroyTexture
  • SDL_DestroyWindow
  • SDL_DetachThread
  • SDL_Direct3D9GetAdapterIndex
  • SDL_DisableScreenSaver
  • SDL_EnableScreenSaver
  • SDL_EnclosePoints
  • SDL_EventState
  • SDL_FillRect
  • SDL_FillRects
  • SDL_FilterEvents
  • SDL_FlushEvent
  • SDL_FlushEvents
  • SDL_FreeCursor
  • SDL_FreeFormat
  • SDL_FreePalette
  • SDL_FreeRW
  • SDL_FreeSurface
  • SDL_FreeWAV
  • SDL_GL_BindTexture
  • SDL_GL_CreateContext
  • SDL_GL_DeleteContext
  • SDL_GL_ExtensionSupported
  • SDL_GL_GetAttribute
  • SDL_GL_GetCurrentContext
  • SDL_GL_GetCurrentWindow
  • SDL_GL_GetDrawableSize
  • SDL_GL_GetProcAddress
  • SDL_GL_GetSwapInterval
  • SDL_GL_LoadLibrary
  • SDL_GL_MakeCurrent
  • SDL_GL_ResetAttributes
  • SDL_GL_SetAttribute
  • SDL_GL_SetSwapInterval
  • SDL_GL_SwapWindow
  • SDL_GL_UnbindTexture
  • SDL_GL_UnloadLibrary
  • SDL_GameControllerAddMapping
  • SDL_GameControllerAddMappingsFromFile
  • SDL_GameControllerAddMappingsFromRW
  • SDL_GameControllerClose
  • SDL_GameControllerEventState
  • SDL_GameControllerFromInstanceID
  • SDL_GameControllerGetAttached
  • SDL_GameControllerGetAxis
  • SDL_GameControllerGetAxisFromString
  • SDL_GameControllerGetBindForAxis
  • SDL_GameControllerGetBindForButton
  • SDL_GameControllerGetButton
  • SDL_GameControllerGetButtonFromString
  • SDL_GameControllerGetJoystick
  • SDL_GameControllerGetStringForAxis
  • SDL_GameControllerGetStringForButton
  • SDL_GameControllerMapping
  • SDL_GameControllerMappingForGUID
  • SDL_GameControllerName
  • SDL_GameControllerNameForIndex
  • SDL_GameControllerOpen
  • SDL_GameControllerUpdate
  • SDL_GetAssertionHandler
  • SDL_GetAssertionReport
  • SDL_GetAudioDeviceName
  • SDL_GetAudioDeviceStatus
  • SDL_GetAudioDriver
  • SDL_GetAudioStatus
  • SDL_GetBasePath
  • SDL_GetCPUCacheLineSize
  • SDL_GetCPUCount
  • SDL_GetClipRect
  • SDL_GetClipboardText
  • SDL_GetClosestDisplayMode
  • SDL_GetColorKey
  • SDL_GetCurrentAudioDriver
  • SDL_GetCurrentDisplayMode
  • SDL_GetCurrentVideoDriver
  • SDL_GetCursor
  • SDL_GetDefaultAssertionHandler
  • SDL_GetDefaultCursor
  • SDL_GetDesktopDisplayMode
  • SDL_GetDisplayBounds
  • SDL_GetDisplayDPI
  • SDL_GetDisplayMode
  • SDL_GetDisplayName
  • SDL_GetDisplayUsableBounds
  • SDL_GetError
  • SDL_GetEventFilter
  • SDL_GetEventState
  • SDL_GetGlobalMouseState
  • SDL_GetGrabbedWindow
  • SDL_GetHint
  • SDL_GetHintBoolean
  • SDL_GetKeyFromName
  • SDL_GetKeyFromScancode
  • SDL_GetKeyName
  • SDL_GetKeyboardFocus
  • SDL_GetKeyboardState
  • SDL_GetModState
  • SDL_GetMouseFocus
  • SDL_GetMouseState
  • SDL_GetNumAudioDevices
  • SDL_GetNumAudioDrivers
  • SDL_GetNumDisplayModes
  • SDL_GetNumRenderDrivers
  • SDL_GetNumTouchDevices
  • SDL_GetNumTouchFingers
  • SDL_GetNumVideoDisplays
  • SDL_GetNumVideoDrivers
  • SDL_GetPerformanceCounter
  • SDL_GetPerformanceFrequency
  • SDL_GetPixelFormatName
  • SDL_GetPlatform
  • SDL_GetPowerInfo
  • SDL_GetPrefPath
  • SDL_GetQueuedAudioSize
  • SDL_GetRGB
  • SDL_GetRGBA
  • SDL_GetRelativeMouseMode
  • SDL_GetRelativeMouseState
  • SDL_GetRenderDrawBlendMode
  • SDL_GetRenderDrawColor
  • SDL_GetRenderDriverInfo
  • SDL_GetRenderTarget
  • SDL_GetRenderer
  • SDL_GetRendererInfo
  • SDL_GetRendererOutputSize
  • SDL_GetRevision
  • SDL_GetRevisionNumber
  • SDL_GetScancodeFromKey
  • SDL_GetScancodeFromName
  • SDL_GetScancodeName
  • SDL_GetSurfaceAlphaMod
  • SDL_GetSurfaceBlendMode
  • SDL_GetSurfaceColorMod
  • SDL_GetSystemRAM
  • SDL_GetTextureAlphaMod
  • SDL_GetTextureBlendMode
  • SDL_GetTextureColorMod
  • SDL_GetThreadID
  • SDL_GetThreadName
  • SDL_GetTicks
  • SDL_GetTouchDevice
  • SDL_GetTouchFinger
  • SDL_GetVersion
  • SDL_GetVideoDriver
  • SDL_GetWindowBordersSize
  • SDL_GetWindowBrightness
  • SDL_GetWindowData
  • SDL_GetWindowDisplayIndex
  • SDL_GetWindowDisplayMode
  • SDL_GetWindowFlags
  • SDL_GetWindowFromID
  • SDL_GetWindowGammaRamp
  • SDL_GetWindowGrab
  • SDL_GetWindowID
  • SDL_GetWindowMaximumSize
  • SDL_GetWindowMinimumSize
  • SDL_GetWindowOpacity
  • SDL_GetWindowPixelFormat
  • SDL_GetWindowPosition
  • SDL_GetWindowSize
  • SDL_GetWindowSurface
  • SDL_GetWindowTitle
  • SDL_GetWindowWMInfo
  • SDL_HapticClose
  • SDL_HapticDestroyEffect
  • SDL_HapticEffectSupported
  • SDL_HapticGetEffectStatus
  • SDL_HapticIndex
  • SDL_HapticName
  • SDL_HapticNewEffect
  • SDL_HapticNumAxes
  • SDL_HapticNumEffects
  • SDL_HapticNumEffectsPlaying
  • SDL_HapticOpen
  • SDL_HapticOpenFromJoystick
  • SDL_HapticOpenFromMouse
  • SDL_HapticOpened
  • SDL_HapticPause
  • SDL_HapticQuery
  • SDL_HapticRumbleInit
  • SDL_HapticRumblePlay
  • SDL_HapticRumbleStop
  • SDL_HapticRumbleSupported
  • SDL_HapticRunEffect
  • SDL_HapticSetAutocenter
  • SDL_HapticSetGain
  • SDL_HapticStopAll
  • SDL_HapticStopEffect
  • SDL_HapticUnpause
  • SDL_HapticUpdateEffect
  • SDL_Has3DNow
  • SDL_HasAVX
  • SDL_HasAVX2
  • SDL_HasAltiVec
  • SDL_HasClipboardText
  • SDL_HasEvent
  • SDL_HasEvents
  • SDL_HasIntersection
  • SDL_HasMMX
  • SDL_HasRDTSC
  • SDL_HasSSE
  • SDL_HasSSE2
  • SDL_HasSSE3
  • SDL_HasSSE41
  • SDL_HasSSE42
  • SDL_HasScreenKeyboardSupport
  • SDL_HideWindow
  • SDL_Init
  • SDL_InitSubSystem
  • SDL_IntersectRect
  • SDL_IntersectRectAndLine
  • SDL_IsGameController
  • SDL_IsScreenKeyboardShown
  • SDL_IsScreenSaverEnabled
  • SDL_IsTextInputActive
  • SDL_JoystickClose
  • SDL_JoystickCurrentPowerLevel
  • SDL_JoystickEventState
  • SDL_JoystickFromInstanceID
  • SDL_JoystickGetAttached
  • SDL_JoystickGetAxis
  • SDL_JoystickGetBall
  • SDL_JoystickGetButton
  • SDL_JoystickGetDeviceGUID
  • SDL_JoystickGetGUID
  • SDL_JoystickGetGUIDFromString
  • SDL_JoystickGetGUIDString
  • SDL_JoystickGetHat
  • SDL_JoystickInstanceID
  • SDL_JoystickIsHaptic
  • SDL_JoystickName
  • SDL_JoystickNameForIndex
  • SDL_JoystickNumAxes
  • SDL_JoystickNumBalls
  • SDL_JoystickNumButtons
  • SDL_JoystickNumHats
  • SDL_JoystickOpen
  • SDL_JoystickUpdate
  • SDL_LoadBMP
  • SDL_LoadBMP_RW
  • SDL_LoadDollarTemplates
  • SDL_LoadFunction
  • SDL_LoadObject
  • SDL_LoadWAV
  • SDL_LoadWAV_RW
  • SDL_LockAudio
  • SDL_LockAudioDevice
  • SDL_LockMutex
  • SDL_LockSurface
  • SDL_LockTexture
  • SDL_Log
  • SDL_LogCritical
  • SDL_LogDebug
  • SDL_LogError
  • SDL_LogGetOutputFunction
  • SDL_LogGetPriority
  • SDL_LogInfo
  • SDL_LogMessage
  • SDL_LogMessageV
  • SDL_LogResetPriorities
  • SDL_LogSetAllPriority
  • SDL_LogSetOutputFunction
  • SDL_LogSetPriority
  • SDL_LogVerbose
  • SDL_LogWarn
  • SDL_LowerBlit
  • SDL_LowerBlitScaled
  • SDL_MUSTLOCK
  • SDL_MapRGB
  • SDL_MapRGBA
  • SDL_MasksToPixelFormatEnum
  • SDL_MaximizeWindow
  • SDL_MinimizeWindow
  • SDL_MixAudio
  • SDL_MixAudioFormat
  • SDL_MostSignificantBitIndex32
  • SDL_MouseIsHaptic
  • SDL_NumHaptics
  • SDL_NumJoysticks
  • SDL_OpenAudio
  • SDL_OpenAudioDevice
  • SDL_PauseAudio
  • SDL_PauseAudioDevice
  • SDL_PeepEvents
  • SDL_PixelFormatEnumToMasks
  • SDL_PointInRect
  • SDL_PollEvent
  • SDL_PumpEvents
  • SDL_PushEvent
  • SDL_QueryTexture
  • SDL_QueueAudio
  • SDL_Quit
  • SDL_QuitRequested
  • SDL_QuitSubSystem
  • SDL_REVISION
  • SDL_RWFromConstMem
  • SDL_RWFromFP
  • SDL_RWFromFile
  • SDL_RWFromMem
  • SDL_RWclose
  • SDL_RWread
  • SDL_RWseek
  • SDL_RWsize
  • SDL_RWtell
  • SDL_RWwrite
  • SDL_RaiseWindow
  • SDL_ReadBE16
  • SDL_ReadBE32
  • SDL_ReadBE64
  • SDL_ReadLE16
  • SDL_ReadLE32
  • SDL_ReadLE64
  • SDL_ReadU8
  • SDL_RecordGesture
  • SDL_RectEmpty
  • SDL_RectEquals
  • SDL_RegisterEvents
  • SDL_RemoveTimer
  • SDL_RenderClear
  • SDL_RenderCopy
  • SDL_RenderCopyEx
  • SDL_RenderDrawLine
  • SDL_RenderDrawLines
  • SDL_RenderDrawPoint
  • SDL_RenderDrawPoints
  • SDL_RenderDrawRect
  • SDL_RenderDrawRects
  • SDL_RenderFillRect
  • SDL_RenderFillRects
  • SDL_RenderGetClipRect
  • SDL_RenderGetD3D9Device
  • SDL_RenderGetIntegerScale
  • SDL_RenderGetLogicalSize
  • SDL_RenderSetScale
  • SDL_RenderSetViewport
  • SDL_RenderTargetSupported
  • SDL_ResetAssertionReport
  • SDL_RestoreWindow
  • SDL_SaveAllDollarTemplates
  • SDL_SaveBMP
  • SDL_SaveBMP_RW
  • SDL_SaveDollarTemplate
  • SDL_SemPost
  • SDL_SemTryWait
  • SDL_SemValue
  • SDL_SemWait
  • SDL_SemWaitTimeout
  • SDL_SetAssertionHandler
  • SDL_SetClipRect
  • SDL_SetClipboardText
  • SDL_SetColorKey
  • SDL_SetCursor
  • SDL_SetError
  • SDL_SetEventFilter
  • SDL_SetHint
  • SDL_SetHintWithPriority
  • SDL_SetMainReady
  • SDL_SetModState
  • SDL_SetPaletteColors
  • SDL_SetPixelFormatPalette
  • SDL_SetRelativeMouseMode
  • SDL_SetRenderDrawBlendMode
  • SDL_SetRenderDrawColor
  • SDL_SetRenderTarget
  • SDL_SetSurfaceAlphaMod
  • SDL_SetSurfaceBlendMode
  • SDL_SetSurfaceColorMod
  • SDL_SetSurfacePalette
  • SDL_SetSurfaceRLE
  • SDL_SetTextInputRect
  • SDL_SetTextureAlphaMod
  • SDL_SetTextureBlendMode
  • SDL_SetTextureColorMod
  • SDL_SetThreadPriority
  • SDL_SetWindowBordered
  • SDL_SetWindowBrightness
  • SDL_SetWindowData
  • SDL_SetWindowDisplayMode
  • SDL_SetWindowFullscreen
  • SDL_SetWindowGammaRamp
  • SDL_SetWindowGrab
  • SDL_SetWindowHitTest
  • SDL_SetWindowIcon
  • SDL_SetWindowInputFocus
  • SDL_SetWindowMaximumSize
  • SDL_SetWindowMinimumSize
  • SDL_SetWindowModalFor
  • SDL_SetWindowOpacity
  • SDL_SetWindowPosition
  • SDL_SetWindowResizable
  • SDL_SetWindowSize
  • SDL_SetWindowTitle
  • SDL_SetWindowsMessageHook
  • SDL_ShowCursor
  • SDL_ShowMessageBox
  • SDL_ShowSimpleMessageBox
  • SDL_ShowWindow
  • SDL_StartTextInput
  • SDL_StopTextInput
  • SDL_Swap16
  • SDL_Swap32
  • SDL_Swap64
  • SDL_SwapBE16
  • SDL_SwapBE32
  • SDL_SwapBE64
  • SDL_SwapFloat
  • SDL_SwapFloatBE
  • SDL_SwapFloatLE
  • SDL_SwapLE16
  • SDL_SwapLE32
  • SDL_SwapLE64
  • SDL_TICKS_PASSED
  • SDL_TLSCreate
  • SDL_TLSGet
  • SDL_TLSSet
  • SDL_ThreadID
  • SDL_TriggerBreakpoint
  • SDL_TryLockMutex
  • SDL_UnionRect
  • SDL_UnloadObject
  • SDL_UnlockAudio
  • SDL_UnlockAudioDevice
  • SDL_UnlockMutex
  • SDL_UnlockSurface
  • SDL_UnlockTexture
  • SDL_UpdateTexture
  • SDL_UpdateWindowSurface
  • SDL_UpdateWindowSurfaceRects
  • SDL_UpdateYUVTexture
  • SDL_VERSION
  • SDL_VERSIONNUM
  • SDL_VERSION_ATLEAST
  • SDL_VideoInit
  • SDL_VideoQuit
  • SDL_WaitEvent
  • SDL_WaitEventTimeout
  • SDL_WaitThread
  • SDL_WarpMouseGlobal
  • SDL_WarpMouseInWindow
  • SDL_WasInit
  • SDL_WinRTGetFSPathUNICODE
  • SDL_WinRTGetFSPathUTF8
  • SDL_WinRTRunApp
  • SDL_WriteBE16
  • SDL_WriteBE32
  • SDL_WriteBE64
  • SDL_WriteLE16
  • SDL_WriteLE32
  • SDL_WriteLE64
  • SDL_WriteU8
  • SDL_acos
  • SDL_assert
  • SDL_assert_paranoid
  • SDL_assert_release
  • SDL_iPhoneSetAnimationCallback
  • SDL_iPhoneSetEventPump

Misc

  • SDL Scancode Lookup Table
  • SDL Keycode Lookup Table