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attribute.gleam
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attribute.gleam
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// IMPORTS ---------------------------------------------------------------------
import gleam/dynamic.{Dynamic}
import gleam/int
import gleam/list
import gleam/option.{Option}
import gleam/string
import gleam/string_builder.{StringBuilder}
// TYPES -----------------------------------------------------------------------
/// Attributes are attached to specific elements. They're either key/value pairs
/// or event handlers.
///
pub opaque type Attribute(msg) {
Attribute(String, Dynamic)
Event(String, fn(Dynamic) -> Option(msg))
}
// CONSTRUCTORS ----------------------------------------------------------------
///
/// Lustre does some work internally to convert common Gleam values into ones that
/// make sense for JavaScript. Here are the types that are converted:
///
/// - `List(a)` -> `Array(a)`
/// - `Some(a)` -> `a`
/// - `None` -> `undefined`
///
pub fn attribute(name: String, value: String) -> Attribute(msg) {
escape("", value)
|> dynamic.from
|> Attribute(name, _)
}
///
pub fn property(name: String, value: any) -> Attribute(msg) {
Attribute(name, dynamic.from(value))
}
fn escape(escaped: String, content: String) -> String {
case string.pop_grapheme(content) {
Ok(#("<", xs)) -> escape(escaped <> "<", xs)
Ok(#(">", xs)) -> escape(escaped <> ">", xs)
Ok(#("&", xs)) -> escape(escaped <> "&", xs)
Ok(#("\"", xs)) -> escape(escaped <> """, xs)
Ok(#("'", xs)) -> escape(escaped <> "'", xs)
Ok(#(x, xs)) -> escape(escaped <> x, xs)
Error(_) -> escaped <> content
}
}
/// Attach custom event handlers to an element. A number of helper functions exist
/// in this module to cover the most common events and use-cases, so you should
/// check those out first.
///
/// If you need to handle an event that isn't covered by the helper functions,
/// then you can use `on` to attach a custom event handler. The callback is given
/// the event object as a `Dynamic`.
///
/// As a simple example, you can implement `on_click` like so:
///
/// ```gleam
/// import gleam/option.{Some}
/// import lustre/attribute.{Attribute}
/// import lustre/event
///
/// pub fn on_click(msg: msg) -> Attribute(msg) {
/// use _ <- event.on("click")
/// Some(msg)
/// }
/// ```
///
/// By using `gleam/dynamic` you can decode the event object and pull out all sorts
/// of useful data. This is how `on_input` is implemented:
///
/// ```gleam
/// import gleam/dynamic
/// import gleam/option.{None, Some}
/// import gleam/result
/// import lustre/attribute.{Attribute}
/// import lustre/event
///
/// pub fn on_input(msg: fn(String) -> msg) -> Attribute(msg) {
/// use event, dispatch <- on("input")
/// let decode = dynamic.field("target", dynamic.field("value", dynamic.string))
///
/// case decode(event) {
/// Ok(value) -> Some(msg(value))
/// Error(_) -> None
/// }
/// }
/// ```
///
/// You can take a look at the MDN reference for events
/// [here](https://developer.mozilla.org/en-US/docs/Web/API/Event) to see what
/// you can decode.
///
/// Unlike the helpers in the rest of this module, it is possible to simply ignore
/// the dispatch function and not dispatch a message at all. In fact, we saw this
/// with the `on_input` example above: if we can't decode the event object, we
/// simply return `None` and emit nothing.
///
/// Beyond ignoring errors, this can be used to perform side effects we don't need
/// to observe in our main application loop, such as logging...
///
/// ```gleam
/// import gleam/io
/// import gleam/option.{None}
/// import lustre/attribute.{Attribute}
/// import lustre/event
///
/// pub fn log_on_click(msg: String) -> Attribute(msg) {
/// use _ <- event.on("click")
/// io.println(msg)
/// None
/// }
/// ```
///
pub fn on(name: String, handler: fn(Dynamic) -> Option(msg)) -> Attribute(msg) {
Event("on" <> name, handler)
}
// MANIPULATIONS ---------------------------------------------------------------
///
///
pub fn map(attr: Attribute(a), f: fn(a) -> b) -> Attribute(b) {
case attr {
Attribute(name, value) -> Attribute(name, value)
Event(on, handler) -> Event(on, fn(e) { option.map(handler(e), f) })
}
}
// CONVERSIONS -----------------------------------------------------------------
///
///
pub fn to_string(attr: Attribute(msg)) -> String {
case attr {
Attribute(name, value) -> {
case dynamic.classify(value) {
"String" -> name <> "=\"" <> dynamic.unsafe_coerce(value) <> "\""
// Boolean attributes are determined based on their presence, eg we don't
// want to render `disabled="false"` if the value is `false` we simply
// want to omit the attribute altogether.
"Boolean" ->
case dynamic.unsafe_coerce(value) {
True -> name
False -> ""
}
// For everything else we'll just make a best-effort serialisation.
_ -> name <> "=\"" <> string.inspect(value) <> "\""
}
}
Event(on, _) -> "data-lustre-on:" <> on
}
}
///
///
pub fn to_string_builder(attr: Attribute(msg)) -> StringBuilder {
case attr {
Attribute(name, value) -> {
case dynamic.classify(value) {
"String" ->
[name, "=\"", dynamic.unsafe_coerce(value), "\""]
|> string_builder.from_strings
// Boolean attributes are determined based on their presence, eg we don't
// want to render `disabled="false"` if the value is `false` we simply
// want to omit the attribute altogether.
"Boolean" ->
case dynamic.unsafe_coerce(value) {
True -> string_builder.from_string(name)
False -> string_builder.new()
}
// For everything else we'll just make a best-effort serialisation.
_ ->
[name, "=\"", string.inspect(value), "\""]
|> string_builder.from_strings
}
}
Event(on, _) ->
["data-lustre-on:", on]
|> string_builder.from_strings
}
}
// COMMON ATTRIBUTES -----------------------------------------------------------
///
pub fn style(properties: List(#(String, String))) -> Attribute(msg) {
attribute(
"style",
{
use styles, #(name, value) <- list.fold(properties, "")
styles <> name <> ":" <> value <> ";"
},
)
}
///
pub fn class(name: String) -> Attribute(msg) {
attribute("class", name)
}
///
pub fn classes(names: List(#(String, Bool))) -> Attribute(msg) {
attribute(
"class",
names
|> list.filter_map(fn(class) {
case class.1 {
True -> Ok(class.0)
False -> Error(Nil)
}
})
|> string.join(" "),
)
}
///
pub fn id(name: String) -> Attribute(msg) {
attribute("id", name)
}
// INPUTS ----------------------------------------------------------------------
///
pub fn type_(name: String) -> Attribute(msg) {
attribute("type", name)
}
///
pub fn value(val: Dynamic) -> Attribute(msg) {
property("value", val)
}
///
pub fn checked(is_checked: Bool) -> Attribute(msg) {
property("checked", is_checked)
}
///
pub fn placeholder(text: String) -> Attribute(msg) {
attribute("placeholder", text)
}
///
pub fn selected(is_selected: Bool) -> Attribute(msg) {
property("selected", is_selected)
}
// INPUT HELPERS ---------------------------------------------------------------
///
pub fn accept(types: List(String)) -> Attribute(msg) {
attribute("accept", string.join(types, " "))
}
///
pub fn accept_charset(types: List(String)) -> Attribute(msg) {
attribute("acceptCharset", string.join(types, " "))
}
///
pub fn msg(uri: String) -> Attribute(msg) {
attribute("msg", uri)
}
///
pub fn autocomplete(name: String) -> Attribute(msg) {
attribute("autocomplete", name)
}
///
pub fn autofocus(should_autofocus: Bool) -> Attribute(msg) {
property("autoFocus", should_autofocus)
}
///
pub fn disabled(is_disabled: Bool) -> Attribute(msg) {
property("disabled", is_disabled)
}
///
pub fn name(name: String) -> Attribute(msg) {
attribute("name", name)
}
///
pub fn pattern(regex: String) -> Attribute(msg) {
attribute("pattern", regex)
}
///
pub fn readonly(is_readonly: Bool) -> Attribute(msg) {
property("readonly", is_readonly)
}
///
pub fn required(is_required: Bool) -> Attribute(msg) {
property("required", is_required)
}
///
pub fn for(id: String) -> Attribute(msg) {
attribute("for", id)
}
// INPUT RANGES ----------------------------------------------------------------
///
pub fn max(val: String) -> Attribute(msg) {
attribute("max", val)
}
///
pub fn min(val: String) -> Attribute(msg) {
attribute("min", val)
}
///
pub fn step(val: String) -> Attribute(msg) {
attribute("step", val)
}
// INPUT TEXT AREAS ------------------------------------------------------------
///
pub fn cols(val: Int) -> Attribute(msg) {
attribute("cols", int.to_string(val))
}
///
pub fn rows(val: Int) -> Attribute(msg) {
attribute("rows", int.to_string(val))
}
///
pub fn wrap(mode: String) -> Attribute(msg) {
attribute("wrap", mode)
}
// LINKS AND AREAS -------------------------------------------------------------
///
pub fn href(uri: String) -> Attribute(msg) {
attribute("href", uri)
}
///
pub fn target(target: String) -> Attribute(msg) {
attribute("target", target)
}
///
pub fn download(filename: String) -> Attribute(msg) {
attribute("download", filename)
}
///
pub fn rel(relationship: String) -> Attribute(msg) {
attribute("rel", relationship)
}
// EMBEDDED CONTENT ------------------------------------------------------------
///
pub fn src(uri: String) -> Attribute(msg) {
attribute("src", uri)
}
///
pub fn height(val: Int) -> Attribute(msg) {
property("height", int.to_string(val))
}
///
pub fn width(val: Int) -> Attribute(msg) {
property("width", int.to_string(val))
}
///
pub fn alt(text: String) -> Attribute(msg) {
attribute("alt", text)
}
// AUDIO AND VIDEO -------------------------------------------------------------
///
pub fn autoplay(should_autoplay: Bool) -> Attribute(msg) {
property("autoplay", should_autoplay)
}
///
pub fn controls(visible: Bool) -> Attribute(msg) {
property("controls", visible)
}
///
pub fn loop(should_loop: Bool) -> Attribute(msg) {
property("loop", should_loop)
}