/
ResultDescriptions.cs
27 lines (23 loc) · 1.05 KB
/
ResultDescriptions.cs
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namespace sharpdungeon
{
public class ResultDescriptions
{
// Mobs
public const string MOB = "Killed by {0} on Level {1}";
public const string BOSS = "Killed by the {0} on Level {1}";
// Items
public const string WAND = "Killed by your own {0} on Level {1}";
public const string GLYPH = "Killed by the {0} on Level {1}";
// Dungeon features
public const string TRAP = "Killed by discharge of {0} on Level {1}";
// Debuffs & blobs
public const string BURNING = "Burned to death on Level {0}";
public const string HUNGER = "Starved to death on Level {0}";
public const string POISON = "Died from poison on Level {0}";
public const string GAS = "Died from toxic gas on Level {0}";
public const string BLEEDING = "Bled to death on Level {0}";
public const string OOZE = "Killed by a caustic ooze on Level {0}";
public const string FALL = "Fell to death on Level {0}<";
public const string WIN = "Obtained the Amulet of Yendor";
}
}