/
map_flush_codec.go
46 lines (38 loc) · 1.51 KB
/
map_flush_codec.go
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/*
* Copyright (c) 2008-2021, Hazelcast, Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License")
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package codec
import (
"github.com/hazelcast/hazelcast-go-client/internal/proto"
)
const (
// hex: 0x010A00
MapFlushCodecRequestMessageType = int32(68096)
// hex: 0x010A01
MapFlushCodecResponseMessageType = int32(68097)
MapFlushCodecRequestInitialFrameSize = proto.PartitionIDOffset + proto.IntSizeInBytes
)
// If this map has a MapStore, this method flushes all the local dirty entries by calling MapStore.storeAll()
// and/or MapStore.deleteAll().
func EncodeMapFlushRequest(name string) *proto.ClientMessage {
clientMessage := proto.NewClientMessageForEncode()
clientMessage.SetRetryable(false)
initialFrame := proto.NewFrameWith(make([]byte, MapFlushCodecRequestInitialFrameSize), proto.UnfragmentedMessage)
clientMessage.AddFrame(initialFrame)
clientMessage.SetMessageType(MapFlushCodecRequestMessageType)
clientMessage.SetPartitionId(-1)
EncodeString(clientMessage, name)
return clientMessage
}