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from _Framework.Skin import Skin
from .ColorsMK1 import Rgb
class Colors:
class DefaultButton:
On = Rgb.GREEN
Off = Rgb.GREEN_THIRD
Disabled = Rgb.BLACK
class Mode: # mode buttons colour
class Session:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Note:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Drum:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Device:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Track:
On = Rgb.ORANGE
Off = Rgb.ORANGE_HALF
class StepSequencer:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class StepSequencer2:
On = Rgb.RED
Off = Rgb.RED_THIRD
class User:
On = Rgb.GREEN
Off = Rgb.GREEN_THIRD
class User2:
On = Rgb.GREEN
Off = Rgb.GREEN_THIRD
class Mixer:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Session:
# scene
SceneTriggered = Rgb.GREEN_BLINK
Scene = Rgb.AMBER_THIRD
NoScene = Rgb.BLACK
# clip states
ClipStarted = Rgb.GREEN
ClipStopped = Rgb.AMBER
ClipRecording = Rgb.RED
ClipEmpty = Rgb.BLACK
# trigs
ClipTriggeredPlay = Rgb.GREEN_BLINK
ClipTriggeredRecord = Rgb.RED_BLINK
RecordButton = Rgb.RED_THIRD
# stop button
StopClip = Rgb.ORANGE_HALF
StopClipTriggered = Rgb.ORANGE_BLINK_HALF
# Enabled = Rgb.GREEN
# Off = Rgb.GREEN_THIRD
class Zooming: # session zoomin
Selected = Rgb.AMBER
Stopped = Rgb.RED
Playing = Rgb.GREEN
Empty = Rgb.BLACK
class Mixer:
class Arm:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Solo:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Mute:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Stop:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Selected:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Volume:
On = Rgb.GREEN_THIRD
Off = Rgb.GREEN
class VolumeSlider:
On = Rgb.GREEN
Off = Rgb.BLACK
class Pan:
On = Rgb.GREEN_THIRD
Off = Rgb.GREEN
class PanSlider:
On = Rgb.AMBER
Off = Rgb.BLACK
class Sends:
On = Rgb.GREEN_THIRD
Off = Rgb.GREEN
class SendsSlider_1:
On = Rgb.ORANGE
Off = Rgb.BLACK
class SendsSlider_2:
On = Rgb.YELLOW
Off = Rgb.BLACK
class Sends: # not used yet on legacy launchpad
A = Rgb.RED
AAvail = Rgb.RED_THIRD
B = Rgb.RED
BAvail = Rgb.RED_THIRD
C = Rgb.RED
CAvail = Rgb.RED_THIRD
D = Rgb.RED
DAvail = Rgb.RED_THIRD
E = Rgb.RED
EAvail = Rgb.RED_THIRD
F = Rgb.RED
FAvail = Rgb.RED_THIRD
G = Rgb.RED
GAvail = Rgb.RED_THIRD
H = Rgb.RED
HAvail = Rgb.RED_THIRD
class Device: # device mode colours
class Bank:
On = Rgb.GREEN
Off = Rgb.GREEN_THIRD
class Lock:
Empty = Rgb.BLACK
Set = Rgb.RED_THIRD
Locked = Rgb.RED
class Slider:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class PrecisionSlider:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Enum:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class BigEnum:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Toggle:
On = Rgb.RED
Off = Rgb.RED_THIRD
class StepSequencer:
class Scale:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Octave:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Mute:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Mode:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Lock:
class ToTrack:
On = Rgb.RED
Off = Rgb.RED_THIRD
class ToClip:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class LoopSelector:
SelectedPlaying = Rgb.RED
Playing = Rgb.RED_THIRD
Selected = Rgb.GREEN
InLoop = Rgb.AMBER_THIRD
class Quantization:
One = Rgb.GREEN_FULL
Two = Rgb.YELLOW_FULL
Three = Rgb.AMBER_FULL
Four = Rgb.RED_FULL
class QuantizationLow:
One = Rgb.GREEN_HALF
Two = Rgb.YELLOW_HALF
Three = Rgb.AMBER_HALF
Four = Rgb.RED_HALF
class NoteSelector:
class Octave:
On = Rgb.GREEN
Off = Rgb.GREEN_THIRD
Selected = Rgb.AMBER
Playing = Rgb.RED
class NoteEditor:
class VelocityShifted:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
Velocity0 = Rgb.GREEN_THIRD
Velocity1 = Rgb.GREEN_HALF
Velocity2 = Rgb.GREEN
Velocity3 = Rgb.ORANGE_FULL
Velocity4 = Rgb.MANDARIN_FULL
Muted = Rgb.RED_THIRD
Playing = Rgb.RED
Metronome = Rgb.YELLOW_FULL
NoteMarker = Rgb.AMBER
PageMarker = Rgb.AMBER_THIRD
CurrentPageMarker = Rgb.RED_THIRD
CurrentPageMarkerPlay = Rgb.GREEN_THIRD
class StepSequencer2:
class Pitch:
On = Rgb.GREEN
Dim = Rgb.GREEN_THIRD
Off = Rgb.BLACK
class Octave:
On = Rgb.RED
Dim = Rgb.RED_THIRD
Off = Rgb.BLACK
class Velocity:
On = Rgb.AMBER
Dim = Rgb.AMBER_THIRD
Off = Rgb.BLACK
class Length:
On = Rgb.AMBER
Dim = Rgb.AMBER_THIRD
Off = Rgb.BLACK
class Random:
On = Rgb.RED
Off = Rgb.RED
class NoteEditor:
MetronomeInPage = Rgb.AMBER
MetronomeInOtherPage = Rgb.AMBER_THIRD
PlayInPage = Rgb.RED
PlayInOtherPage = Rgb.RED_THIRD
class Recording:
On = Rgb.RED
Off = Rgb.RED_THIRD
Transition = Rgb.RED_BLINK
class TrackController:
class Recording:
On = Rgb.RED
Off = Rgb.RED_THIRD
class ImplicitRecording:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Play:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Stop:
On = Rgb.ORANGE
Off = Rgb.ORANGE_HALF
class Mute:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Undo:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Solo:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class DrumGroup:
PadEmpty = Rgb.BLACK
PadFilled = Rgb.GREEN_THIRD
PadSelected = Rgb.GREEN
PadSelectedNotSoloed = Rgb.AMBER
PadMuted = Rgb.AMBER
PadMutedSelected = Rgb.AMBER
PadSoloed = Rgb.AMBER
PadSoloedSelected = Rgb.AMBER
PadInvisible = Rgb.BLACK
PadAction = Rgb.RED
class Mute:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Solo:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Note:
FeedbackRecord = Rgb.RED
Feedback = Rgb.AMBER
class Octave:
On = Rgb.GREEN
Off = Rgb.GREEN_THIRD
class Scale:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Pads:
Root = Rgb.AMBER_THIRD
InScale = Rgb.GREEN_THIRD
Highlight = Rgb.GREEN
OutOfScale = Rgb.BLACK
Invalid = Rgb.BLACK
class Scale: # scale edition
class Horizontal:
On = Rgb.LIME
Off = Rgb.MANDARIN
class AbsoluteRoot:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class Mode:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Key:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
CircleOfFifths = Rgb.RED
RelativeScale = Rgb.RED
class Octave:
On = Rgb.RED
Off = Rgb.RED_THIRD
class Modus:
On = Rgb.GREEN
Off = Rgb.GREEN_THIRD
class QuickScale:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
class QuickScale: # quick scale on top of instrument mode
class Modus:
On = Rgb.MANDARIN
Off = Rgb.ORANGE
class Major: # quick scale while in major mode
class Key:
On = Rgb.AMBER
Off = Rgb.AMBER_THIRD
CircleOfFifths = Rgb.RED
RelativeScale = Rgb.RED
Mode = Rgb.GREEN
class Minor:
class Key:
On = Rgb.RED
Off = Rgb.RED_THIRD
CircleOfFifths = Rgb.AMBER
RelativeScale = Rgb.AMBER
Mode = Rgb.GREEN
class Other:
class Key:
On = Rgb.GREEN
Off = Rgb.GREEN_THIRD
CircleOfFifths = Rgb.RED
RelativeScale = Rgb.RED
Mode = Rgb.GREEN
class NoteRepeater:
On = Rgb.RED_BLINK
Off = Rgb.BLACK
class Quant:
On = Rgb.GREEN
Off = Rgb.GREEN_THIRD
Mode = Rgb.GREEN
Straight = Rgb.ORANGE
Swing = Rgb.MANDARIN
Dotted = Rgb.LIME
Flam = Rgb.YELLOW
Selected = Rgb.RED
Note = Rgb.RED_HALF
Tripplet = Rgb.RED_THIRD
def make_skin():
return Skin(Colors)
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