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The wave form rendering view seems to scale the wave form against the current time position, which results in an odd looking play experience:
Audio pictured is /static/samples/game.wav.
/static/samples/game.wav
Reproducible in both Firefox 72 and Chrome 79 on Windows.
The text was updated successfully, but these errors were encountered:
experiencing the same problem with safari
Sorry, something went wrong.
deppp
Successfully merging a pull request may close this issue.
The wave form rendering view seems to scale the wave form against the current time position, which results in an odd looking play experience:
Audio pictured is
/static/samples/game.wav
.Reproducible in both Firefox 72 and Chrome 79 on Windows.
The text was updated successfully, but these errors were encountered: