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octopus.cpp
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octopus.cpp
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/**************************************************************************
Ghosts Overboard - a game for Maemo 5
Copyright (C) 2011 Heli Hyvättinen
This file is part of Ghosts Overboard
Ghosts Overboard is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**************************************************************************/
#include "octopus.h"
Octopus::Octopus(QPixmap pixmap, int speed, QGraphicsItem *parent) :
TimerControlledGraphicsPixmapObject(pixmap,speed,parent)
{
}
bool Octopus::handleCollisions()
{
QList<QGraphicsItem*> collidesList = collidingItems();
if (collidesList.isEmpty())
return true; //retain new position
else
{
//change direction if hit anything
changeDirection();
//the game allows only one object to saty at given spot, so just check the firs one
if (collidesList.at(0)->data(0) == "ship")
{
emit droppingGhosts();
}
return false; //go back to old position
}
}