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game.js
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game.js
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var buttonColours = ["red", "green", "blue", "yellow"];
var gamePattern = [];
var userClickedPattern = [];
var gameLevel = 0;
var gameStart = false;
$('.btn').click(function () {
var userChosenColour = $(this).attr("id");
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress($('#' + userChosenColour));
checkAnswer(userClickedPattern.length -1)
});
$(document).keypress(function () {
if (!gameStart) {
nextSequence();
gameStart = true;
}
});
function checkAnswer(currentLevel) {
if (userClickedPattern[currentLevel] == gamePattern[currentLevel]) {
console.log("success");
if (gamePattern.length == userClickedPattern.length) {
setTimeout(function () {
nextSequence();
}, 1000);
}
} else {
$('body').addClass('game-over');
setTimeout(function () {
$('body').removeClass('game-over');
}, 200);
$('#level-title').text('Game Over, Press Any Key to Restart');
startOver();
}
}
function startOver() {
gameLevel = 0;
gamePattern = [];
userClickedPattern = [];
gameStart = false;
}
function nextSequence() {
userClickedPattern = [];
var randomNumber = Math.random() * 3;
var rounded = Math.round(randomNumber);
var randomChosenColour = buttonColours[rounded];
gamePattern.push(randomChosenColour);
var lastValue = gamePattern[gamePattern.length - 1];
$('#' + lastValue).fadeOut(150).fadeIn(150);
playSound(lastValue);
gameLevel++;
$('#level-title').text('Level ' + gameLevel);
}
function playSound(name) {
var audio = new Audio('sounds/' + name + '.mp3');
audio.play();
}
function animatePress(currentColour) {
currentColour.addClass("pressed");
setTimeout(function () {
currentColour.removeClass("pressed");
}, 100);
}