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Description of fix:
ISSUE: At Rift Station, if you talk to Palon, make the guards hostile by hacking the door to the sealed labs, run to an area where BIOA_ICE60_07_DSG is loaded out and return (or save and reload), then Palon stands up rather than remaining in his crouched down pose.
FIX: Reordered exports 1776 and 1777 so that bool 2572 (Station_Hostile.PC_Triggered) is checked first, making sure that Palon enters the correct ActionStation if the guards are hostile.
The text was updated successfully, but these errors were encountered:
File: BIOA_ICE60_07_DSG.pcc
Description of fix:
![image](https://private-user-images.githubusercontent.com/8151477/334146704-e00f1560-7d83-4306-a733-4c279656c267.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjIwODM1OTAsIm5iZiI6MTcyMjA4MzI5MCwicGF0aCI6Ii84MTUxNDc3LzMzNDE0NjcwNC1lMDBmMTU2MC03ZDgzLTQzMDYtYTczMy00YzI3OTY1NmMyNjcucG5nP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI0MDcyNyUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNDA3MjdUMTIyODEwWiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9ODcyOTRhZjdkMGQ0ZjE2OGZkYjM0MWMxMzViZmRiMTY0YTYzYzkxYWNlZTIxNGVkYjg3MTExZDdhZDQxYWIyMCZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QmYWN0b3JfaWQ9MCZrZXlfaWQ9MCZyZXBvX2lkPTAifQ.6cqAr9y1WK5ZVJc4W6U2af7EgDe-Dxkpz1yOYruE2rk)
![image](https://private-user-images.githubusercontent.com/8151477/334146741-a963b816-7868-49ac-82fe-6572b492ddbc.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjIwODM1OTAsIm5iZiI6MTcyMjA4MzI5MCwicGF0aCI6Ii84MTUxNDc3LzMzNDE0Njc0MS1hOTYzYjgxNi03ODY4LTQ5YWMtODJmZS02NTcyYjQ5MmRkYmMucG5nP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI0MDcyNyUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNDA3MjdUMTIyODEwWiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9ZjYxYmIyYzJjZmZmNGU0NTEyODZmY2E3YmNjMjc4ZDBkOGIzZmJlYzBjNjJjZmRhYTM5MWZlYmZkZTM2NWJiNSZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QmYWN0b3JfaWQ9MCZrZXlfaWQ9MCZyZXBvX2lkPTAifQ.9jfWxQfVnWxJh0ypTVQuokSDz5jAxJWlf2wbGPLct7s)
ISSUE: At Rift Station, if you talk to Palon, make the guards hostile by hacking the door to the sealed labs, run to an area where BIOA_ICE60_07_DSG is loaded out and return (or save and reload), then Palon stands up rather than remaining in his crouched down pose.
FIX: Reordered exports 1776 and 1777 so that bool 2572 (Station_Hostile.PC_Triggered) is checked first, making sure that Palon enters the correct ActionStation if the guards are hostile.
The text was updated successfully, but these errors were encountered: