/
websocket.go
206 lines (185 loc) · 3.94 KB
/
websocket.go
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package websocket
import (
"errors"
"io"
"net"
"net/http"
"sync"
"time"
"github.com/gorilla/websocket"
)
//MsgTypeText text message type
const MsgTypeText = websocket.TextMessage
//MsgTypeBinary binary message type
const MsgTypeBinary = websocket.BinaryMessage
// ErrMsgTypeNotMatch error message type not match
var ErrMsgTypeNotMatch = errors.New("websocket message type not match")
// Conn websocket connection
type Conn struct {
*websocket.Conn
closed bool
messageType int
closelocker sync.Mutex
messages chan []byte
output chan []byte
errors chan error
c chan int
options *Options
}
//Send send message to connction.
//return any error if raised.
func (c *Conn) Send(msg []byte) error {
delay := time.NewTimer(c.options.WriteTimeout)
c.closelocker.Lock()
if !c.closed {
c.closelocker.Unlock()
select {
case c.output <- msg:
delay.Stop()
case <-delay.C:
}
} else {
c.closelocker.Unlock()
}
return nil
}
//C connection close signal chan.
func (c *Conn) C() chan int {
return c.c
}
//MessagesChan connection message chan
func (c *Conn) MessagesChan() chan []byte {
return c.messages
}
//ErrorsChan connection error chan.
func (c *Conn) ErrorsChan() chan error {
return c.errors
}
//Close close connection.
//Return any error if raised.
func (c *Conn) Close() error {
defer c.closelocker.Unlock()
c.closelocker.Lock()
return c.doClose()
}
func (c *Conn) doClose() error {
if c.closed {
return nil
}
close(c.c)
c.closed = true
c.WriteControl(websocket.CloseMessage, nil, time.Now().Add(c.options.WriteTimeout))
return c.Conn.Close()
}
func (c *Conn) send(m []byte) error {
c.closelocker.Lock()
if c.closed {
c.closelocker.Unlock()
return nil
}
c.closelocker.Unlock()
err := c.Conn.SetWriteDeadline(time.Now().Add(c.options.WriteTimeout))
if err != nil {
return err
}
return c.Conn.WriteMessage(c.messageType, m)
}
//RemoteAddr return connection rempte address.
func (c *Conn) RemoteAddr() net.Addr {
return c.Conn.RemoteAddr()
}
//New create new websocket connection.
//Return connection created.
func New() *Conn {
return &Conn{
closed: true,
c: make(chan int),
messages: make(chan []byte),
errors: make(chan error),
output: make(chan []byte),
options: NewOptions(),
}
}
const DefaultReadTimeout = time.Minute
const DefaultWriteTimeout = time.Minute
// Upgrader websocket connection upgrader config
var Upgrader = websocket.Upgrader{}
type Options struct {
ReadTimeout time.Duration
WriteTimeout time.Duration
MsgType int
}
func NewOptions() *Options {
return &Options{
ReadTimeout: DefaultReadTimeout,
WriteTimeout: DefaultWriteTimeout,
MsgType: websocket.TextMessage,
}
}
//Upgrade Upgrade http requret with given message type to websocket concection.
//Return websocker connection and any error if raised.
func Upgrade(w http.ResponseWriter, r *http.Request, opt *Options) (*Conn, error) {
wc, err := Upgrader.Upgrade(w, r, nil)
if err != nil {
return nil, err
}
c := New()
if opt != nil {
c.options = opt
}
c.closed = false
c.Conn = wc
c.messageType = c.options.MsgType
go func() {
for {
select {
case m := <-c.output:
err := c.send(m)
if err != nil {
// c.errors <- err
c.Close()
}
case <-c.C():
// c.closelocker.Lock()
// close(c.output)
// close(c.errors)
// close(c.messages)
// c.closelocker.Unlock()
return
}
}
}()
go func() {
defer func() {
recover()
}()
for {
mt, msg, err := c.ReadMessage()
if err == io.EOF {
return
}
if err != nil {
c.closelocker.Lock()
closed := c.closed
if closed {
c.closelocker.Unlock()
return
}
if websocket.IsUnexpectedCloseError(err) {
c.doClose()
c.closelocker.Unlock()
return
}
c.closelocker.Unlock()
c.errors <- err
continue
}
if mt != c.messageType {
c.errors <- ErrMsgTypeNotMatch
continue
}
c.messages <- msg
}
}()
return c, nil
}