Flee reduction doesn't match official/iRO Classic Wiki #3273
Labels
invalid
Issue isn't a Hercules bug (user mistake, intentional behavior, unsupported setup, etc)
mode:pre-renewal
For strictly Pre-Renewal issues
Describe the bug
Flee reduction from multiple monsters is not calculated correctly to match official (via iRO wiki classic)
https://irowiki.org/classic/FLEE
Skill bonuses should be outside of the reduction of flee.
Expected behavior (from above): Actual Flee = Skill Bonus + [Level+ AGI + Item Bonus] * [1 - ((Mobs -2) * 0.1)]
Behavior on Hercules: Actual Flee = [Skill Bonus + Level+ AGI + Item Bonus] * [1 - ((Mobs -2) * 0.1)]
To Reproduce
Steps to reproduce the behavior:
Tested on 13 Kukre with 102 required FLEE for 95% dodge, reducing flee to 1. Every attack hits except lucky dodges. Should have 41 flee and dodge over 1/3rd of the attacks if Improve Dodge was calculated outside of flee reduction.
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