/
fixture_resolv.go
64 lines (52 loc) · 1.18 KB
/
fixture_resolv.go
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// Copyright (c) 2020-2023 Zhang Jingcheng <diogin@gmail.com>.
// Copyright (c) 2022-2023 HexInfra Co., Ltd.
// All rights reserved.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE.md file.
// The name resolver. Resolves DNS and names.
package internal
import (
"time"
)
func init() {
registerFixture(signResolv)
}
const signResolv = "resolv"
func createResolv(stage *Stage) *resolvFixture {
resolv := new(resolvFixture)
resolv.onCreate(stage)
resolv.setShell(resolv)
return resolv
}
// resolvFixture
type resolvFixture struct {
// Mixins
fixture_
// States
}
func (f *resolvFixture) onCreate(stage *Stage) {
f.fixture_.onCreate(signResolv, stage)
}
func (f *resolvFixture) OnShutdown() {
close(f.Shut)
}
func (f *resolvFixture) OnConfigure() {
}
func (f *resolvFixture) OnPrepare() {
}
func (f *resolvFixture) run() { // goroutine
f.Loop(time.Second, func(now time.Time) {
// TODO
})
if Debug() >= 2 {
Println("resolv done")
}
f.stage.SubDone()
}
func (f *resolvFixture) Register(name string, address string) bool {
// TODO
return false
}
func (f *resolvFixture) Resolve(name string) (address string) {
// TODO
return ""
}