Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Automatically update sprite body polygons #33

Open
hexus opened this issue Feb 19, 2017 · 0 comments
Open

Automatically update sprite body polygons #33

hexus opened this issue Feb 19, 2017 · 0 comments
Milestone

Comments

@hexus
Copy link
Owner

hexus commented Feb 19, 2017

Arcade Physics bodies update their bounds automatically.

Do the same for Arcade Slopes polygons.

See Phaser.Physics.Arcade.Body.updateBounds(). This could be the right internal method to override or extend.

@hexus hexus added this to the 0.3.0 milestone Feb 19, 2017
@hexus hexus modified the milestones: 0.4.0, 0.3.0 Aug 5, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant