@std140
and @std430
should also generate shader code to define the same UBO
#133
Labels
META:internal
Created by Billy
PRI:vital
High priority, core functionality
RE:GL
About something within the GL module
SIZE:small
Small in scope and conceptually easy
TYPE:enhancement
Adding something new to B+
Otherwise this macro is a lot less helpful, as you still need to work out padding yourself when writing the shader version
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