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Hi, first of all I would like to say that this project is amazing and I would really like to use it in a game I'm trying to make and contribute to the code while I work on it.
I tried setting it up in the "top down" unreal engine template,
I read the "Getting Started" and I couldn't figure out where do I "Set Active Camera", I think there are some missing steps in the guide,
is it in the player controller blueprint? and if so do I need to add RTSCamera component to the player controller?(since the player controller doesn't have "set active camera" function)
The text was updated successfully, but these errors were encountered:
Hi! Sorry for such a delayed response. You can set it in the BeginPlay of your custom camera actor blueprint itself and it should work. I'll update the documentation to be more explicit.
Hi, first of all I would like to say that this project is amazing and I would really like to use it in a game I'm trying to make and contribute to the code while I work on it.
I tried setting it up in the "top down" unreal engine template,
I read the "Getting Started" and I couldn't figure out where do I "Set Active Camera", I think there are some missing steps in the guide,
is it in the player controller blueprint? and if so do I need to add RTSCamera component to the player controller?(since the player controller doesn't have "set active camera" function)
The text was updated successfully, but these errors were encountered: