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Set Active Camera #32

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SagKun opened this issue Jul 17, 2023 · 1 comment
Closed

Set Active Camera #32

SagKun opened this issue Jul 17, 2023 · 1 comment

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@SagKun
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SagKun commented Jul 17, 2023

Hi, first of all I would like to say that this project is amazing and I would really like to use it in a game I'm trying to make and contribute to the code while I work on it.
I tried setting it up in the "top down" unreal engine template,
I read the "Getting Started" and I couldn't figure out where do I "Set Active Camera", I think there are some missing steps in the guide,
is it in the player controller blueprint? and if so do I need to add RTSCamera component to the player controller?(since the player controller doesn't have "set active camera" function)

@HeyZoos
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HeyZoos commented Jan 11, 2024

Hi! Sorry for such a delayed response. You can set it in the BeginPlay of your custom camera actor blueprint itself and it should work. I'll update the documentation to be more explicit.

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@HeyZoos HeyZoos closed this as completed Jan 11, 2024
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