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Releases: hfjooste/UltimateStarterKit

Version 3.10.0

11 Oct 19:23
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What's new:

  • Added projectile hit effects
  • Added support for random weapon fire sounds
  • Added projectile decals

Version 3.9.0

07 Oct 20:03
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What's new:

  • Added weapon recoil
  • Added can collect function to items
  • Updated ammo pickups to not be collected when ammo isn't needed
  • Organized weapon properties

Bug fixes:

  • Fixed trackable data not initialized when save data can't be loaded

Version 3.8.0

03 Oct 19:54
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What's new:

  • Added different weapon fire modes (single shot, semi-auto and full auto)
  • Added ammo to weapons
  • Added ammo pickup items

Version 3.7.0

02 Oct 18:05
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What's new:

  • Added muzzle flash effect
  • Added individual weapon attach points
  • Added weapon relative transform
  • Added support for default weapon
  • Added weapon related events
  • Added destroy on hit property to projectiles
  • Added hit impulse property to projectiles
  • Added support for multiple projectiles

Bug fixes:

  • Fixed fire weapon animation not playing

Version 3.6.0

30 Sep 17:52
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What's new:

  • Added FPS character animation blueprint
  • Added projectile weapons
  • Added weapon items
  • Added weapon animations to character animation blueprints

Version 3.5.0

17 Sep 18:27
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What's new:

  • Added basic FPS character
  • Added FPS character to context browser
  • Added FPS character restriction to collectable items

Version 3.4.1

16 Sep 18:49
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What's new:

  • Fixed crash when creating new data assets

Version 3.4.0

16 Sep 08:35
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What's new:

  • Added more asset types to content browser menu

Version 3.3.0

10 Sep 07:50
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What's new:

  • Added logger configuration

Version 3.2.0

04 Sep 19:03
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What's new:

  • Improved possessing pawn when dialogue is played