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Implement sound #6

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hgrsd opened this issue Oct 17, 2021 · 0 comments
Open

Implement sound #6

hgrsd opened this issue Oct 17, 2021 · 0 comments

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@hgrsd
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hgrsd commented Oct 17, 2021

Sound is currently unimplemented, although we do have a sound timer that can be set and decrements with ticks.

We should use SDL2 to play a sound as long as the sound timer's value > 0.

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