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Based on the state-of-the-art algorithm, the reality is that the winning rate is close to 1 in many maps. Is the author interested in further expanding the function of pymarl2 to realize the battle between two models obtained by different algorithms? I think this can break through the upper limit of the difficulty of SC2's built-in computer, so as to keep SMAC alive forever.
The text was updated successfully, but these errors were encountered:
linshi9658
changed the title
Questions about implementing two model battles
Set trained model as opponent?
Dec 20, 2022
Hello,
Based on the state-of-the-art algorithm, the reality is that the winning rate is close to 1 in many maps. Is the author interested in further expanding the function of pymarl2 to realize the battle between two models obtained by different algorithms? I think this can break through the upper limit of the difficulty of SC2's built-in computer, so as to keep SMAC alive forever.
The text was updated successfully, but these errors were encountered: