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HandPosePreset.cs uses UnityEditor, which throws an error on runtime asset bundling (for VRChat) since it's not an editor script. Removing using UnityEditor; fixes the issue.
Assets/Vox/Hands/Runtime/HandPosePreset.cs(4,7): error CS0246: The type or namespace name `UnityEditor' could not be found. Are you missing an assembly reference?
The text was updated successfully, but these errors were encountered:
HandPosePreset.cs uses UnityEditor, which throws an error on runtime asset bundling (for VRChat) since it's not an editor script. Removing
using UnityEditor;
fixes the issue.The text was updated successfully, but these errors were encountered: